© 2020

Developing Inclusive Mobile Apps

Building Accessible Apps for iOS and Android

  • Get accessibility right so that your customer base includes everyone

  • Work with both development and design skills

  • Plan for disabilities across the board from hearing and sight to motor skills and cognitive impairments


Table of contents

  1. Front Matter
    Pages i-xvii
  2. Rob Whitaker
    Pages 1-16
  3. Rob Whitaker
    Pages 17-49
  4. Rob Whitaker
    Pages 67-91
  5. Rob Whitaker
    Pages 93-137
  6. Rob Whitaker
    Pages 139-174
  7. Rob Whitaker
    Pages 175-201
  8. Rob Whitaker
    Pages 203-247
  9. Rob Whitaker
    Pages 263-268
  10. Rob Whitaker
    Pages 269-289
  11. Rob Whitaker
    Pages 291-329
  12. Back Matter
    Pages 331-342

About this book


By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole—23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard.

To combat the issue of online exclusion, this book covers considerations mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities—mental or physical—and how to create a better experience for everyone.

Software is not made up of cold, unthinking algorithms. Accessibility really plays down to your skills as a developer. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.

You will:

  • Create mobile experiences that work for as many people as possible
  • Incorporate a worldview of accessibility and customer service into your design 
  • Work with accessibility tools and techniques commonly available for developers


accessibility iOS Swift Android Voiceover talkback disability inclusion Kotlin

Authors and affiliations

  1. 1.DerbyUK

About the authors

Rob Whitaker is an iOS software development engineer at Capital One UK with a passion for improving digital experiences for everyone. He actively observes how people use technology, and considers how we can all make those interactions better. Currently he’s working on a project to make the Capital One UK app the first mobile app certified by the RNIB (Royal National Institute for Blind People).

Bibliographic information