Authors:
Become a games programmer with Pygame Zero
Work on a Raspberry Pi for low-cost and easy to use computing
Build the suggested games to gain immediate experience
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Table of contents (11 chapters)
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Front Matter
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Back Matter
About this book
- Code in Python
- Generate sounds and graphics for 2D games
- Grasp object oriented programming with Pygame Zero
Keywords
- Pygame Zero
- Python
- Programming
- Coding
- Raspberry PI
- 2D game design
- object oriented programming
Authors and Affiliations
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Redditch, UK
Stewart Watkiss
About the author
Stewart Watkiss is a keen maker, programmer, and author of Learn Electronics with Raspberry Pi. He studied at the University of Hull, where he earned a master’s degree in electronic engineering and more recently with Georgia Institute of Technlogy where he earned a master’s degree in computer science.
Stewart also volunteers as a STEM Ambassador, helping teach programming and physical computer to school children and at Raspberry Pi events. He has created a number of resources using Pygame Zero which he makes available on his web site (www.penguintutor.com).
Bibliographic Information
Book Title: Beginning Game Programming with Pygame Zero
Book Subtitle: Coding Interactive Games on Raspberry Pi Using Python
Authors: Stewart Watkiss
DOI: https://doi.org/10.1007/978-1-4842-5650-3
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Stewart Watkiss 2020
Softcover ISBN: 978-1-4842-5649-7Published: 05 February 2020
eBook ISBN: 978-1-4842-5650-3Published: 04 February 2020
Edition Number: 1
Number of Pages: XX, 348
Number of Illustrations: 59 b/w illustrations