Overview
- Covers Processing, the language that is designed for artists and creative coders
- Includes OpenCV, the standard for computer vision in Open Source
- Relevant to augmented- and mixed-reality programming
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About this book
Pro Processing for Images and Computer Vision with OpenCV is a step-by-step training tool that guides you through a series of worked examples in linear order. Each chapter begins with a basic demonstration, including the code to recreate it on your own system. Then comes a creative challenge by which to engage and develop mastery of the chapter’s topic. The book also includes hints and tips relating to visual arts, interaction design, and industrial best practices.
This book is intended for any developer ofartistic and otherwise visual applications, such as in augmented reality and digital effects, with a need to manipulate images, and to recognize and manipulate objects within those images. The book is specifically targeted at those making use of the Processing language that is common in artistic fields, and to Java programmers because of Processing’s easy integration into the Java programming environment.Â
What You'll Learn
- Make use of OpenCV, the open source library for computer vision in the Processing environment
- Capture live video streams and examine them frame-by-frame for objects in motion
- Recognize shapes and objects through techniques of detecting lines, edges, corners, and more
- Transform images by scaling, translating, rotating, and additionally through various distortion effects
- Apply techniques such as background subtraction to isolate motion of objects in live video streams
- Detect and track human faces and other objects by matching feature points in different images or video frames
Who This Book Is For
Media artists, designers, and creative coders
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Keywords
Table of contents (8 chapters)
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Pro Processing for Images and Computer Vision with OpenCV
Book Subtitle: Solutions for Media Artists and Creative Coders
Authors: Bryan WC Chung
DOI: https://doi.org/10.1007/978-1-4842-2775-6
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Bryan WC Chung 2017
Softcover ISBN: 978-1-4842-2774-9Published: 28 August 2017
eBook ISBN: 978-1-4842-2775-6Published: 26 August 2017
Edition Number: 1
Number of Pages: XV, 293
Number of Illustrations: 34 b/w illustrations, 177 illustrations in colour
Topics: Computer Graphics, Image Processing and Computer Vision, Game Development, Pattern Recognition