Overview
- Tests your GameMaker skills with a series of graded challenges
- A one of a kind GameMaker book that raises the bar on your coding ability
- Helps make you a complete game developer using GameMaker: Studio, language and other tools
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Table of contents (100 chapters)
Keywords
About this book
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
What You'll Learn
- Upgrade your skills with each specific game application coding challenge
- Create many different game events, action or scenarios
- Code for many different kinds of game applications or themes from space to adventure to sports to fantasy
Who This Book Is For
GameMaker and GameMaker: Studio users and coders.
Authors and Affiliations
About the author
Bibliographic Information
Book Title: GameMaker: Studio 100 Programming Challenges
Authors: Ben Tyers
DOI: https://doi.org/10.1007/978-1-4842-2644-5
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Ben Tyers 2017
Softcover ISBN: 978-1-4842-2643-8Published: 11 February 2017
eBook ISBN: 978-1-4842-2644-5Published: 09 February 2017
Edition Number: 1
Number of Pages: XXVII, 210
Number of Illustrations: 100 illustrations in colour
Topics: Game Development, Computer Graphics, Programming Techniques