Overview
- A unique case study-driven approach to learning DevOps
- Includes a fun game-based case study
- The author is an expert on this subject and provides classes and training in DevOps
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About this book
Introduction to DevOps with Chocolate, LEGO and Scrum Game engages all five senses to maximize learningeffectiveness and in three sprints takes players through a gamified DevOps transformation journey.
What You Will Learn
- Play the Chocolate, LEGO and Scrum role-simulation game
- Gain knowledge of DevOps and how to apply the game to it
- See how this game illustrates the DevOps cycle as a case study
Who This Book Is For
Programmers or system admins/project managers who are new to DevOps.
DevOps trainers and Agile Coaches who are interested in offering a collaborative and engaging learning experience to their teams.
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Keywords
Table of contents (9 chapters)
Authors and Affiliations
About the author
Dana holds MS in Robotics and Mechatronics from Moscow State University of Technology "STANKIN" as well as CSM, CSPO and CSP certifications from Scrum Alliance. She speaks internationally on a variety of topics: DevOps culture, User Story Mapping, working effectively with distributed teams, designing and facilitating agile games.
Dana enjoys taking an active role in the Agile community by volunteering at Agile 20xx conferences, assisting as a submission coach and a reviewer at conferences organized by Agile Alliance and Scrum Alliance.
Dana is one of co-organizers of NYC Scrum User Group, Play4Agile North America, Agile Coach Camp US 2017 as well as the founder of Big Apple Scrum Day community conference in NYC.
Bibliographic Information
Book Title: Introduction to DevOps with Chocolate, LEGO and Scrum Game
Authors: Dana Pylayeva
DOI: https://doi.org/10.1007/978-1-4842-2565-3
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Dana Pylayeva 2017
Softcover ISBN: 978-1-4842-2564-6Published: 24 January 2017
eBook ISBN: 978-1-4842-2565-3Published: 23 January 2017
Edition Number: 1
Number of Pages: XVII, 140
Number of Illustrations: 116 illustrations in colour
Topics: Programming Techniques, Game Development, Hardware and Maker