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© 2016

BlitzMax for Absolute Beginners

Games Programming for the Absolute Beginner

  • Learn how to program computer games from scratch with BlitzMax in this one of a kind book

  • Produce high quality arcade games with sound and graphics

  • Utilize the power of OpenGL to create fantastic 3D effects

Apress
Book
  • 8.4k Downloads

Table of contents

  1. Sloan Kelly
    Pages 215-215
  2. Sloan Kelly
    Pages 217-217
  3. Sloan Kelly
    Pages 219-249
  4. Sloan Kelly
    Pages 251-253
  5. Back Matter
    Pages 255-278

About this book

Introduction

Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as you go. Have you ever wanted to program your own computer game? Never felt you could? Well, now you can.


What You'll Learn

  • Program computer games from scratch with BlitzMax
  • Produce high-quality arcade games with sound and graphics
  • Utilize the power of OpenGL to create fantastic 3D effects


Who This Book Is For

Those new to game programming and those new to BlitzMax.


Keywords

game programming BlitzMax game development development source code software application

Authors and affiliations

  1. 1.Niagara FallsCanada

About the authors

Sloan Kelly is an experienced software developer with over 18 years of progressive experience. Hands-on professional with a proven record of success and delivery.  Skills include C#, C/C++, Unity3D, Windows Presentation Foundation (WPF/MVVM), Windows Communication Foundation (WCF), Managed Extensibility Framework (MEF), DirectX, XNA, Collada, Java, HTML, CSS, JavaScript, XML.

Bibliographic information

  • Book Title BlitzMax for Absolute Beginners
  • Book Subtitle Games Programming for the Absolute Beginner
  • Authors Sloan Kelly
  • DOI https://doi.org/10.1007/978-1-4842-2523-3
  • Copyright Information Sloan Kelly 2016
  • Publisher Name Apress, Berkeley, CA
  • eBook Packages Professional and Applied Computing Professional and Applied Computing (R0) Apress Access Books
  • Softcover ISBN 978-1-4842-2522-6
  • eBook ISBN 978-1-4842-2523-3
  • Edition Number 1
  • Number of Pages XXI, 278
  • Number of Illustrations 1 b/w illustrations, 80 illustrations in colour
  • Topics Game Development