Overview
- The first and only guide to using the high performance Pixi.js graphics-rendering engine.
- Learn to make games for mobile phones, tablets and the web.
- Packed with practical examples and useful tips to help readers create a wide range of interactive applications.
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About this book
Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js’s spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js’s capabilities in a myriad of exciting ways.
If you've ever wondered what you need to know to start making games, or what technology you need to build high-performance mobile apps, this book will show you the way. Learn Pixi.js is your one-stop shop for everything you need to know to quickly start making spectacular cross-platform interactive games and animations.
- Take a step-by-step tour of Pixi.js's features by building fun game projects.
- Learn how to use Pixi.js to make richly interactive graphics and all kind of cross-platform applications.
Learn Pixi.js is a fun and practical brief introduction to using the powerful Pixi.js graphics-rendering engine for making websites, games and mobile apps.
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Table of contents (8 chapters)
Reviews
“It learns you to use the Pixi.js graphic rendering engine by example. … I would like to pay special attention to the introduction, which is really well-written (I enjoyed it) and where you learn how to set the PIXI environment. … If you are looking for a PIXI book, written in a great & easy language with examples – that’s a good match! Enjoy it!” (Vitosh Academy, vitoshacademy.com, December, 2015)
About the author
Bibliographic Information
Book Title: Learn Pixi.js
Authors: Rex Spuy
DOI: https://doi.org/10.1007/978-1-4842-1094-9
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Rex van der Spuy 2015
Softcover ISBN: 978-1-4842-1095-6Published: 16 October 2015
eBook ISBN: 978-1-4842-1094-9Published: 27 October 2015
Edition Number: 1
Number of Pages: XXVII, 210
Number of Illustrations: 94 b/w illustrations
Topics: Web Development, Programming Languages, Compilers, Interpreters, Programming Techniques