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Part of the book series: Multiagent Systems, Artificial Societies, and Simulated Organizations (MASA, volume 5)
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About this book
- Selecting Partners;
- Evolution of Agents with Moral Sentiments in an IPD Exercise;
- Dynamic Desires;
- Emotions and Personality;
- Decision-Theoretic Approach to Game Theory;
- Shopbot Economics;
- Finding the Best Way to Join in;
- Shopbots and Pricebots in Electronic Service Markets;
- Polynomial Time Mechanisms;
- Multi-Agent Q-learning and Regression Trees;
- Satisficing Equilibria;
- Investigating Commitment Flexibility in Multi-agent Contracts;
- Pricing in Agent Economies using Multi-agent Q-learning;
- Using Hypergames to Increase Planned Payoff and Reduce Risk;
- Bilateral Negotiation with Incomplete and Uncertain Information;
- Robust Combinatorial Auction Protocol against False-name Bids.
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Table of contents (17 chapters)
Editors and Affiliations
Bibliographic Information
Book Title: Game Theory and Decision Theory in Agent-Based Systems
Editors: Simon Parsons, Piotr Gmytrasiewicz, Michael Wooldridge
Series Title: Multiagent Systems, Artificial Societies, and Simulated Organizations
DOI: https://doi.org/10.1007/978-1-4615-1107-6
Publisher: Springer New York, NY
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eBook Packages: Springer Book Archive
Copyright Information: Springer Science+Business Media New York 2002
Hardcover ISBN: 978-1-4020-7115-7Published: 30 June 2002
Softcover ISBN: 978-1-4613-5398-0Published: 31 October 2012
eBook ISBN: 978-1-4615-1107-6Published: 06 December 2012
Series ISSN: 1568-2617
Edition Number: 1
Number of Pages: XXXIII, 379
Topics: Artificial Intelligence, Game Theory, Economics, Social and Behav. Sciences