Overview
- Presents recent developments in understanding how learning in virtual worlds occurs
- Includes case studies on the application of virtual worlds in education
- Addresses the teaching of a variety of subject disciplines in virtual worlds
- Includes supplementary material: sn.pub/extras
Part of the book series: Human–Computer Interaction Series (HCIS)
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Table of contents (9 chapters)
Keywords
About this book
Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK.
Included in this book are chapters that explore the philosophical and methodological underpinnings of understanding learning in virtual worlds, identify and analyse the factors that support learning in these environments, and present case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching. The links between learning in a virtual world and learning in the physical world are made apparent throughout, and the authors reveal how understanding learning in one informs the other. Understanding Learning in Virtual Worlds is an important book not only to those who teach in virtual worlds, but to anyone for whom understanding learning, in all its forms, is of interest.
Editors and Affiliations
About the editors
Mark Childs is a Senior Research Fellow for Elearning at Coventry University, UK, as well as working freelance within academia. Since 1997 he has worked on more than 30 projects involving technology-supported learning; as a researcher, consultant, evaluator, manager and principal investigator, at Coventry and in previous posts at the Universities of Wolverhampton and Warwick. Alongside his research he has also supported the delivery of a range of in-service professional development programmes, acting as an instructor, supervisor and evaluator. He also works as an education consultant and evaluator for a range of private and public sector organisations, including Hewlett Packard, the Field Museum of National History in Chicago, Ravensbourne College and JISC.
Anna Peachey spent four years (2006-2010) researching identity and community in virtual worlds as a Teaching Fellow with the Centre for Open Learning in Maths, Science, Computing and Technology at The Open University, UK. She has published and presented widely on virtual worlds as sites of learning, and continues to teach and research with The Open University within a portfolio of other projects as an independent consultant.
Bibliographic Information
Book Title: Understanding Learning in Virtual Worlds
Editors: Mark Childs, Anna Peachey
Series Title: Human–Computer Interaction Series
DOI: https://doi.org/10.1007/978-1-4471-5370-2
Publisher: Springer London
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag London 2013
Hardcover ISBN: 978-1-4471-5369-6Published: 11 September 2013
Softcover ISBN: 978-1-4471-6205-6Published: 23 August 2015
eBook ISBN: 978-1-4471-5370-2Published: 27 August 2013
Series ISSN: 1571-5035
Series E-ISSN: 2524-4477
Edition Number: 1
Number of Pages: XXII, 179
Topics: User Interfaces and Human Computer Interaction, Computers and Education, Educational Technology, Computer Appl. in Social and Behavioral Sciences, Computer Appl. in Arts and Humanities, Ontology