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iPhone Design Award-Winning Projects

  • Authors
  • Chris Dannen

Table of contents

  1. Front Matter
    Pages i-xi
  2. Innovating Beyond Apple’s Design Standards, While Maintaining Apple’s Logic for Consistency, Clarity, and Usability

    1. Front Matter
      Pages 1-1
    2. Chris Dannen
      Pages 3-21
    3. Chris Dannen
      Pages 23-32
  3. Using App Connectivity with Core Location to Make Games Social

    1. Front Matter
      Pages 33-33
    2. Chris Dannen
      Pages 35-51
    3. Chris Dannen
      Pages 53-62
  4. Using Compression to Cram More Data into a Local App—Large Images, Geo Data, and Lots of It

    1. Front Matter
      Pages 63-64
    2. Chris Dannen
      Pages 65-79
    3. Jonathan Wegener, Ashley Wegener
      Pages 81-90
  5. Creating a Beautiful App Without Falling Victim to Memory Issues—OpenGL, Skinning, Object Reuse, and Coding Efficiently

    1. Front Matter
      Pages 91-91
    2. Chris Dannen
      Pages 93-108
    3. Chris Dannen
      Pages 109-119
  6. Fitting a Big Idea into a Small Space—Keeping the Feature List Focused, Simple, Refined, and Compelling

    1. Front Matter
      Pages 121-122
    2. Chris Dannen
      Pages 123-132
    3. Zachary West
      Pages 133-142
  7. Making Better Apps and Enfranchising Your Users —The Right Way to Iterate, Planning an App Store Strategy, and Some Serious iPhone Development Philosophy

    1. Front Matter
      Pages 143-144
    2. Chris Dannen
      Pages 145-154
    3. Chris Dannen
      Pages 155-179
    4. Chris Dannen
      Pages 181-190
  8. Back Matter
    Pages 191-197

About this book

Introduction

This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You'll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone.

  • Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D
  • Detailed explanations of the technical wizardry that makes these apps tick
  • Full-color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award–winning apps

Keywords

Apple iPhone Facebook iPhone user experience (UX) user interface

Bibliographic information