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  • Book
  • © 2014

Beginning iOS 7 Development

Exploring the iOS SDK

Apress

Authors:

  • The team that brought you the bestselling Beginning i.

  • Phone Development is back again for Beginning i. OS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest new 64-bit i. OS, i. OS 7 and its SDK, as well as with the latest version of Xcode.

Buying options

eBook
USD 39.99
Price excludes VAT (USA)
  • ISBN: 978-1-4302-6023-3
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD 49.99
Price excludes VAT (USA)

This is a preview of subscription content, access via your institution.

Table of contents (22 chapters)

  1. Front Matter

    Pages i-xxvii
  2. Welcome to the Jungle

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 1-11
  3. Appeasing the Tiki Gods

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 13-43
  4. Handling Basic Interaction

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 45-70
  5. More User Interface Fun

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 71-117
  6. Autorotation and Autosizing

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 119-140
  7. Multiview Applications

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 141-170
  8. Tab Bars and Pickers

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 171-214
  9. Introduction to Table Views

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 215-262
  10. Navigation Controllers and Table Views

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 263-298
  11. Collection View

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 299-311
  12. iPad Considerations

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 313-341
  13. Application Settings and User Defaults

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 343-378
  14. Basic Data Persistence

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 379-424
  15. Documents and iCloud

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 425-453
  16. Grand Central Dispatch, Background Processing, and You

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 455-487
  17. Drawing with Core Graphics

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 489-518
  18. Getting Started with Sprite Kit

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 519-562
  19. Taps, Touches, and Gestures

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 563-594
  20. Where Am I? Finding Your Way with Core Location and Map Kit

    • Jack Nutting, Fredrik Olsson, David Mark, Jeff LaMarche
    Pages 595-611

About this book

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.

There’s coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

About the authors

Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He has used Cocoa and its predecessors to develop software for a wide range of industries and applications, including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he is not working on Mac or iOS projects, he is developing web applications with Ruby on Rails. Nutting is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and run time class manipulations to anyone who will listen (and even to some who won t). Nutting is the primary author of Learn Cocoa on the Mac (Apress, 2010) and Beginning iPad Development for iPhone Developers (Apress, 2010). He blogs from time to time at Nuthole.com.

Bibliographic Information

Buying options

eBook
USD 39.99
Price excludes VAT (USA)
  • ISBN: 978-1-4302-6023-3
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD 49.99
Price excludes VAT (USA)