Overview
- Aims to be first tutorial to cover iPhone and iPad social game apps development
- Covers the new Facebook integration with iOS plus new AirPlay, latest Game Center/Game Kit and much more.
- It's the go to guide for game app developers looking to integrate social media written by active game app developer and book author, Kyle Richter of Dragon Forge.
- iOS and games are key tech and book markets.
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Table of contents (15 chapters)
About this book
Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.
Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.
Bibliographic Information
Book Title: Beginning iOS Social Games
Authors: Kyle Richter
DOI: https://doi.org/10.1007/978-1-4302-4906-1
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Kyle Richter 2013
Softcover ISBN: 978-1-4302-4905-4Published: 27 November 2013
eBook ISBN: 978-1-4302-4906-1Published: 21 January 2014
Edition Number: 1
Number of Pages: XX, 312
Number of Illustrations: 127 b/w illustrations
Topics: Apple and iOS, Computer Applications