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Beginning iOS Social Games

  • Book
  • © 2013

Overview

  • Aims to be first tutorial to cover iPhone and iPad social game apps development
  • Covers the new Facebook integration with iOS plus new AirPlay, latest Game Center/Game Kit and much more.
  • It's the go to guide for game app developers looking to integrate social media written by active game app developer and book author, Kyle Richter of Dragon Forge.
  • iOS and games are key tech and book markets.
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Table of contents (15 chapters)

About this book

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends.

Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.

Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.

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