Overview
- Beginning Android Games offers everything you need to join the ranks of successful Android game developers.
- You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.
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About this book
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.
The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:
- The fundamentals of game development
- The Android platform basics to apply those fundamentals in the context of making a game
- The design of 2D and 3D games and their successful implementation on the Android platform
For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out Beginning Android 4 Games Development, now available from Apress.
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Table of contents (14 chapters)
About the author
Bibliographic Information
Book Title: Beginning Android Games
Authors: Mario Zechner
DOI: https://doi.org/10.1007/978-1-4302-3043-4
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Mario Zechner 2011
Softcover ISBN: 978-1-4302-3042-7Published: 21 April 2011
eBook ISBN: 978-1-4302-3043-4Published: 05 August 2011
Edition Number: 1
Number of Pages: XVI, 688
Topics: Game Development, Computer Applications