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Learn Blackberry Games Development

  • Authors
  • Carol Hamer
  • Andrew Davison

Table of contents

  1. Front Matter
    Pages i-x
  2. Carol Hamer, Andrew Davison
    Pages 1-6
  3. Carol Hamer, Andrew Davison
    Pages 7-36
  4. Carol Hamer, Andrew Davison
    Pages 37-71
  5. Carol Hamer, Andrew Davison
    Pages 73-98
  6. Carol Hamer, Andrew Davison
    Pages 99-129
  7. Carol Hamer, Andrew Davison
    Pages 131-182
  8. Carol Hamer, Andrew Davison
    Pages 183-234
  9. Carol Hamer, Andrew Davison
    Pages 235-272
  10. Carol Hamer, Andrew Davison
    Pages 273-323
  11. Carol Hamer, Andrew Davison
    Pages 325-362
  12. Carol Hamer, Andrew Davison
    Pages 363-412
  13. Carol Hamer, Andrew Davison
    Pages 413-461
  14. Back Matter
    Pages 463-489

About this book

Introduction

BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.

In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.

Keywords

BlackBerry Internet Java graphics music

Bibliographic information