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Beginning Android 2

  • Authors
  • Mark L. Murphy

Table of contents

  1. Front Matter
    Pages i-xvi
  2. Mark L. Murphy
    Pages 1-4
  3. Mark L. Murphy
    Pages 5-15
  4. Mark L. Murphy
    Pages 17-22
  5. Mark L. Murphy
    Pages 23-27
  6. Mark L. Murphy
    Pages 29-38
  7. Mark L. Murphy
    Pages 39-57
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    Pages 59-73
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    Pages 75-94
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    Pages 95-116
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    Pages 117-124
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    Pages 125-135
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    Pages 137-140
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    Pages 141-147
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    Pages 149-153
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    Pages 155-165
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    Pages 167-170
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    Pages 171-175
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    Pages 177-184
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    Pages 185-196
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    Pages 197-212
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    Pages 213-224
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    Pages 225-236
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    Pages 237-244
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    Pages 245-251
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    Pages 253-257
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    Pages 259-264
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    Pages 265-274
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    Pages 275-278
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    Pages 279-284
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    Pages 289-294
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    Pages 295-299
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  39. Mark L. Murphy
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  40. Mark L. Murphy
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  41. Back Matter
    Pages 369-397

About this book

Introduction

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Keywords

Android Apple iPhone Internet Java Web Services database programming

Bibliographic information