Pro Web Gadgets

Across iPhone, Android, Windows, Mac, iGoogle and More

  • Authors
  • Sterling Udell

Table of contents

  1. Front Matter
    Pages i-xviii
  2. Web Gadget Fundamentals

    1. Front Matter
      Pages 1-1
  3. Web Platforms

    1. Front Matter
      Pages 75-75
    2. Pages 77-94
    3. Pages 95-134
  4. Desktop Platforms

    1. Front Matter
      Pages 135-135
    2. Pages 137-159
    3. Pages 161-187
    4. Pages 189-208
  5. Mobile Platforms

    1. Front Matter
      Pages 209-209
    2. Pages 211-244
    3. Pages 245-265
    4. Pages 267-288
    5. Pages 289-306
  6. Back Matter
    Pages 317-361

About this book

Introduction

The miniature web applications known as gadgets (or widgets) are a key component of the distributed web and an ideal way to publish your content far beyond the reach of your own web site. Packaging web content and functionality into a gadget enables it to be seen anywhere from iGoogle to the iPhone—wherever the user may be, on or off the traditional web. Everyone can access your content without having to visit your web site.

This book is a practical guide to building gadgets that will work everywhere, from handheld devices to any site on the web. The core methodology is to develop a single code base that will run on all platforms, multiplying the syndication opportunities for maximum return on your development investment. Extending this approach is a technique of abstracting key API calls from the various gadget platforms into a single interface layer, implemented in the book as a compact JavaScript class, allowing your gadgets full access to every platform's power without your having to rewrite your code for each.

  • Learn the key concepts for successfully syndicating web content via gadgets.
  • Build platform-agnostic gadgets that run on all the major web portals.
  • Deploy your gadgets to web-enabled handheld devices.

Keywords

Android Apple iPhone BlackBerry Google JavaScript Symbian OS Windows

Bibliographic information