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  • Book
  • © 2007

Beginning Game Development with Python and Pygame

From Novice to Professional

Apress

Authors:

  • The first and only current book to cover the popular open source Pygame games development library, readers stand to gain valuable technical insight into one of the computing industry's hottest sectors

  • Throughout the book, readers follow along with the creation of a real-world, freely downloadable video game

  • Authored by video game industry veteran and Python expert Will McGugan, who has worked with several leading games development companies on several high-profile projects

Buying options

eBook
USD 54.99
Price excludes VAT (USA)
  • ISBN: 978-1-4302-0325-4
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD 69.99
Price excludes VAT (USA)

This is a preview of subscription content, access via your institution.

Table of contents (12 chapters)

  1. Front Matter

    Pages i-xxiii
  2. Introducing Python

    Pages 1-18
  3. Exploring Python

    Pages 19-40
  4. Introducing Pygame

    Pages 41-66
  5. Creating Visuals

    Pages 67-90
  6. Making Things Move

    Pages 91-110
  7. Accepting User Input

    Pages 111-137
  8. Take Me to Your Leader

    Pages 139-164
  9. Making Things Go Boom

    Pages 211-233
  10. Lights, Camera, Action!

    Pages 235-261
  11. Back Matter

    Pages 285-316

About this book

Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately you've been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin?

Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who worked on the MotorStorm game for PlayStation 3, you'll be privy to insights that will not only help you to exploit Pygame to its maximum potential, but also make you a more creative and knowledgeable games developer all round.

  • Learn how to create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library
  • Learn about coding gaming preferences, sound, visual effects, and joystick/keyboard interaction
  • Discover the concepts that are crucial to success in today's gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games

Keywords

  • Open Source
  • Pygame
  • Python
  • development
  • language
  • programming
  • programming language

About the author

Will McGugan is a software developer living and working in northwest England. He has worked in video games and computer graphics since the early days of 3D and has created several shareware games in his spare time. Will works for Evolution Studios, one of the world's leading games development studios. He also has extensive experience in application development, having worked in the field of user interface creation and video conferencing. His current interests include application and web development in Python. Outside of work, Will enjoys juggling and cycling, although not at the same time. For more information on Will's current work and various musings, visit his blog at WillMcGugan.com.

Bibliographic Information

Buying options

eBook
USD 54.99
Price excludes VAT (USA)
  • ISBN: 978-1-4302-0325-4
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD 69.99
Price excludes VAT (USA)