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Processing

Creative Coding and Computational Art

  • Authors
  • Ira¬†Greenberg

Table of contents

  1. Front Matter
    Pages i-xxx
  2. Theory of Processing and Computational Art

    1. Front Matter
      Pages 1-1
    2. Pages 3-24
    3. Pages 27-54
    4. Pages 57-104
  3. Putting Theory into Practice

    1. Front Matter
      Pages 171-171
    2. Pages 173-238
    3. Pages 241-299
    4. Pages 339-397
    5. Pages 399-479
    6. Pages 481-561
    7. Pages 563-613
    8. 3D
      Pages 615-672
  4. Back Matter
    Pages 674-810

About this book

Introduction

If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational art--both on and off the Web.

This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.

Keywords

Java Open Source artificial intelligence computer graphics design language object-oriented programming (OOP) programming programming language software

Bibliographic information