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LEGO® MINDSTORMS® NXT-G Programming Guide

  • Authors
  • James Floyd Kelly

Table of contents

  1. Front Matter
    Pages i-xvii
  2. Pages 7-9
  3. Pages 11-19
  4. Pages 21-28
  5. Pages 29-32
  6. Pages 33-37
  7. Pages 39-46
  8. Pages 47-51
  9. Pages 53-62
  10. Pages 63-70
  11. Pages 71-81
  12. Pages 83-94
  13. Pages 95-97
  14. Pages 99-103
  15. Pages 105-114
  16. Pages 115-123
  17. Pages 125-131
  18. Pages 147-150
  19. Pages 151-153
  20. Pages 155-156
  21. Pages 157-162
  22. Pages 163-166
  23. Pages 167-169
  24. Pages 171-175
  25. Pages 177-183
  26. Back Matter
    Pages 185-196

About this book

Introduction

LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.

  • Includes easy-to-follow examples for each and every programming block
  • Provides programming techniques simple enough to be understood by young programmers, ages 10 and up
  • Provides a test robot (with instructions) in the appendix for running the programs

Keywords

LEGO LEGO Mindstorms Mindstorms Motor NXT-G Standard language logic programming programming language robot software

Bibliographic information