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Object-Oriented ActionScript for Flash 8

  • Authors
  • Peter Elst
  • Todd Yard
  • Sas Jacobs
  • William Drol

Table of contents

  1. Front Matter
    Pages i-xviii
  2. OOP and ActionScript

    1. Front Matter
      Pages xx-xx
    2. Pages 11-17
  3. Flash OOP Guidelines

    1. Front Matter
      Pages 32-32
    2. Pages 33-46
    3. Pages 49-63
    4. Pages 65-81
  4. Core OOP Concepts

    1. Front Matter
      Pages 82-82
    2. Pages 83-101
    3. Pages 103-118
    4. Pages 121-133
    5. Pages 135-142
    6. Pages 145-155
    7. Pages 157-198
  5. Building and Extending a Dynamic Framework

    1. Front Matter
      Pages 240-240
    2. Pages 241-257
    3. Pages 259-277
    4. Pages 279-330
  6. Data Integration

  7. Back Matter
    Pages 521-539

About this book

Introduction

With the release of Macromedia Flash 8, Flash is the most powerful and widely-used client software for the web, and it's the only one that runs on virtually every browser, on every platform. It also features ActionScript, a scripting language with great object-oriented support. As such, Flash is the ideal platform for producing sophisticated object-oriented web applications. Complex applications demand a solid understanding of object-oriented programming (OOP) techniques, regardless of the language and platform used, and this book will provide all you need.

Object-Oriented ActionScript For Flash 8 teaches the theory and practice of OOP with ActionScript. You do not need any extensive prior programming experience, you just need to want to go beyond the usual Flash interfaces. Authors and working Flash developers Peter Elst and Todd Yard take you through the complete development cycle of a series of related applications, using numerous step-by-step instructions. You'll be able to develop highly reusable applications and services that leverage the dynamic features in Flash.

This book demonstrates professional OOP skills and techniques that are completely transferable to other programming languages and technologies, including Inheritance, Polymorphism, managing classes, component development, consuming web services, and much more. It also includes some cutting edge ActionScript programming techniques, and animation and effects classes.

Keywords

Web Services XML design design pattern development documentation interfaces language object-oriented programming (OOP) programming programming language software web applications

Bibliographic information