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Recent Trends in Discourse and Dialogue

  • Laila Dybkjær
  • Wolfgang Minker

Part of the Text, Speech and Language Technology book series (TLTB, volume 39)

Table of contents

  1. Front Matter
    Pages i-xxxi
  2. Roberto Pieraccini, Juan M. Huerta
    Pages 1-24
  3. Yu-Fang H. Wang, Stefan W. Hamerich
    Pages 25-43
  4. David Traum, William Swartout, Jonathan Gratch, Stacy Marsella
    Pages 45-67
  5. Michael McTear
    Pages 101-122
  6. Dan Bohus, Alexander I. Rudnicky
    Pages 123-154
  7. Matthias Denecke, Norihito Yasuda
    Pages 219-246
  8. Alexander Gruenstein, John Niekrasz, Matthew Purver
    Pages 247-274
  9. Back Matter
    Pages 305-312

About this book

Introduction

This book is a collection of eleven chapters which together represent an original contribution to the field of (multimodal) spoken dialogue systems. The chapters include highly relevant topics, such as dialogue modeling in research systems versus industrial systems, evaluation, miscommunication and error handling, grounding, statistical and corpus-based approaches to discourse and dialogue modeling, data analysis, and corpus annotation and annotation tools. The book contains several detailed application studies, including, e.g., speech-controlled MP3 players in a car environment, negotiation training with a virtual human in a military context, application of spoken dialogue to question-answering systems, and cognitive aspects in tutoring systems. The chapters vary considerably with respect to the level of expertise required in advance to benefit from them. However, most chapters start with a state-of-the-art description from which all readers from the spoken dialogue community may benefit. Overview chapters and state-of-the-art descriptions may also be of interest to people from the human-computer interaction community.

Keywords

communication corpora corpus error evaluation handling human-computer interaction (HCI) interaction modeling spoken tools

Editors and affiliations

  • Laila Dybkjær
    • 1
  • Wolfgang Minker
    • 2
  1. 1.Natural Interactive Systems LaboratoryBrøndbyDenmark
  2. 2.Institute of Information TechnologyUniversity of UlmGermany

Bibliographic information