Table of contents

  1. Front Matter
    Pages i-ix
  2. Ian O. Angell
    Pages 27-47
  3. Ian O. Angell
    Pages 123-146
  4. Ian O. Angell
    Pages 168-179
  5. Ian O. Angell
    Pages 180-204
  6. Ian O. Angell
    Pages 205-220
  7. Ian O. Angell
    Pages 221-230
  8. Ian O. Angell
    Pages 231-243
  9. Ian O. Angell
    Pages 244-252
  10. Ian O. Angell
    Pages 253-263
  11. Ian O. Angell
    Pages 264-302
  12. Ian O. Angell
    Pages 303-321
  13. Ian O. Angell
    Pages 336-346
  14. Back Matter
    Pages 347-381

About this book

Introduction

Following the author's successful Practical Introduction to Computer Graphics, this new comprehensive textbook of computer graphics exploits the full range of techniques and effects that recent advances in computer hardware technology now make possible. Soundly organised as a teaching text, the book is intended for undergraduate courses, and takes the reader with a limited background in computing and mathematics to a state-of-the-art level in computer graphics. FORTRAN 77 and Pascal editions of this text are also available. '...with the assumption that the reader has an elementary knowledge of C, and of the principles of Cartesian co-ordinate geometry, this book will make an ideal basis for a three-term undergraduate course in computer graphics.' Toby Howard, Times Higher Education Supplement

Keywords

algorithms clipping computer graphics reflection shading Stereo

Authors and affiliations

  • Ian O. Angell
    • 1
  1. 1.Department of Information Systems London School of EconomicsUniversity of LondonEngland

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-349-20759-6
  • Copyright Information Macmillan Publishers Limited 1990
  • Publisher Name Palgrave, London
  • eBook Packages Computer Science
  • Print ISBN 978-0-333-49873-6
  • Online ISBN 978-1-349-20759-6
  • About this book