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Experimental Learning in Production Management

IFIP TC5 / WG5.7 Third Workshop on Games in Production Management: The effects of games on developing production management 27–29 June 1997, Espoo, Finland

  • Riitta Smeds
  • Jens O. Riis

Table of contents

  1. Front Matter
    Pages i-xii
  2. Simulation Games in Industry

  3. Simulation Games in Universities

  4. Conclusion

    1. Front Matter
      Pages 155-155
    2. J. O. Riis, R. Smeds
      Pages 157-164
  5. Back Matter
    Pages 165-167

About this book

Introduction

This book is based on the presentations at the Third Workshop on Games in Production Management, The Effects of Games on Developing Production Management, held in Espoo, Finland, June 27-29, 1997. The workshop was organized by the Special Interest Group on Games of IFIP Working Group 5.7, which is coordinated by Professor Jens Riis. The Special Interest Group aims to enhance learning in production management in academia and in industry, through the development, application and research of simulation games. Currently, the Special Interest Group is developing a catalogue of games in production management, which will be available on the Internet. The two previous workshops of the Special Interest Group were held in Aalborg and in Sf/lnderborg, and a workshop and exhibition of simulation games was arranged in connection with the APMS '96 Conference in Kyoto in November 1996. In these workshops, various simulation games have been presented, experimented, and discussed, and experiences exchanged. As a result, a network of researchers and teachers interested in games has been created. The third workshop with participants from ten countries further expanded and strengthened the network, and created ideas for potential joint research projects in simulation for learning in production management. The workshop was sponsored by the IFIP Working Group 5.7 on Computer Aided Production Management Systems, Helsinki University of Technology, the Finnish Graduate School of Industrial Management, and the City of Espoo, which we gratefully acknowledge.

Keywords

Logistics business design development knowledge learning management multimedia planning production simulation virtual reality

Editors and affiliations

  • Riitta Smeds
    • 1
  • Jens O. Riis
    • 2
  1. 1.TAI Research CentreHelsinki University of TechnologyFinland
  2. 2.Aalborg UniversityAalborgDenmark

Bibliographic information

  • DOI https://doi.org/10.1007/978-0-387-35354-8
  • Copyright Information Springer-Verlag US 1998
  • Publisher Name Springer, Boston, MA
  • eBook Packages Springer Book Archive
  • Print ISBN 978-1-4757-5199-4
  • Online ISBN 978-0-387-35354-8
  • Series Print ISSN 1868-4238
  • Series Online ISSN 1868-422X
  • Buy this book on publisher's site