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View Synthesis Using Stereo Vision

  • Daniel┬áScharstein

Part of the Lecture Notes in Computer Science book series (LNCS, volume 1583)

Table of contents

  1. Front Matter
    Pages I-XV
  2. Pages 1-22
  3. Pages 41-61
  4. Pages 63-86
  5. Pages 87-111
  6. Pages 113-144
  7. Pages 145-147
  8. Back Matter
    Pages 149-163

About this book

Introduction

Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment.
The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

Keywords

Computer Graphics Computer Vision Image-Based Rendering Stereo Stereo Vision Virtual Reality multimedia rendering

Authors and affiliations

  • Daniel┬áScharstein
    • 1
  1. 1.Department of Mathematics and Computer ScienceMiddlebury CollegeMiddleburyUSA

Bibliographic information

  • DOI https://doi.org/10.1007/3-540-48725-5
  • Copyright Information Springer-Verlag Berlin Heidelberg 1999
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-66159-7
  • Online ISBN 978-3-540-48725-8
  • Series Print ISSN 0302-9743
  • Buy this book on publisher's site