Gesture in Human-Computer Interaction and Simulation

6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers

  • Sylvie Gibet
  • Nicolas Courty
  • Jean-François Kamp
Conference proceedings GW 2005

Part of the Lecture Notes in Computer Science book series (LNCS, volume 3881)

Also part of the Lecture Notes in Artificial Intelligence book sub series (LNAI, volume 3881)

Table of contents

  1. Front Matter
  2. Human Perception and Production of Gesture

    1. Invited Paper

    2. Long Paper

      1. Virginie Attina, Marie-Agnès Cathiard, Denis Beautemps
        Pages 13-24
  3. Sign Language Representation

    1. Long Papers

    2. Short Papers

      1. Loïc Kervajan, Emilie Guimier De Neef, Jean Véronis
        Pages 53-56
  4. Sign Language Recognition

    1. Long Papers

      1. Chunli Wang, Xilin Chen, Wen Gao
        Pages 57-67
    2. Short Papers

      1. Xiaolin Yang, Feng Jiang, Han Liu, Hongxun Yao, Wen Gao, Chunli Wang
        Pages 80-83
  5. Vision-Based Gesture Recognition

    1. Long Papers

      1. Ryan Cassel, Christophe Collet, Rachid Gherbi
        Pages 88-99
      2. Thomas B. Moeslund, Lau Nørgaard
        Pages 112-123
    2. Short Papers

      1. Philippe Dreuw, Daniel Keysers, Thomas Deselaers, Hermann Ney
        Pages 124-128
      2. José Miguel Salles Dias, Pedro Nande, Nuno Barata, André Correia
        Pages 129-132
  6. Gesture Analysis

    1. Long Papers

      1. Lars Reng, Thomas B. Moeslund, Erik Granum
        Pages 133-144
      2. Nicolas H. Rasamimanana, Emmanuel Fléty, Frédéric Bevilacqua
        Pages 145-155
      3. Anne-Marie Burns, Barbara Mazzarino
        Pages 156-167
    2. Short Papers

      1. Alexis Heloir, Sylvie Gibet, Franck Multon, Nicolas Courty
        Pages 168-171

About these proceedings

Introduction

The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multidisciplinary scienti?c ?elds. Depending on the ?elds, the objectives can be very di?erent. While physiology and biomechanics aim to extract fundamental knowledge of physical gesture, computer sciences try to capture di?erent aspects of gesture and extract features that help to identify, interpret or rebuild the underlying mechanisms of communication gestures. Other approaches and methodologies are followed by cognitive sciences and linguistics, bringing a complementary - derstanding of motor control and gesture meaning. The results can be enhanced by technological applications or demonstrations. For example, gestural inter- tion in an augmented or virtual reality context leads to active application areas. Since 1996 gesture workshops have been held approximately every two years, with full post-proceedings usually published by Springer.

Keywords

Hidden Markov Model Performance Stereo Textur body tracking computational intelligence conversational agents gestural imagery gestural interaction gesture analysis gesture mediated HCI gesture recognition human-computer interaction (HCI) modeling virtual reality

Editors and affiliations

  • Sylvie Gibet
    • 1
  • Nicolas Courty
    • 2
  • Jean-François Kamp
    • 3
  1. 1.Laboratoire Valoria, Centre de Recherche Yves CoppensUniversité de Bretagne-SudVannesFrance
  2. 2.Laboratoire ValoriaUniversité de Bretagne SudVannesFrance
  3. 3.Laboratoire Valoria, Centre de Recherche Yves CoppensUniversité de Bretagne-SudFrance

Bibliographic information

  • DOI https://doi.org/10.1007/11678816
  • Copyright Information Springer-Verlag Berlin Heidelberg 2006
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-32624-3
  • Online ISBN 978-3-540-32625-0
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book