Agent-Oriented Software Engineering IV

4th InternationalWorkshop, AOSE 2003, Melbourne, Australia, July 15, 2003. Revised Papers

  • Paolo Giorgini
  • Jörg P. Müller
  • James Odell
Conference proceedings AOSE 2003

Part of the Lecture Notes in Computer Science book series (LNCS, volume 2935)

Table of contents

  1. Front Matter
  2. Modeling Agents and Multiagent Systems

    1. A. Perini, M. Pistore, M. Roveri, A. Susi
      Pages 36-52
    2. A. Poggi, G. Rimassa, P. Turci, J. Odell, H. Mouratidis, G. Manson
      Pages 69-84
  3. Methodologies and Tools

    1. Pericles A. Mitkas, Dionisis Kehagias, Andreas L. Symeonidis, Ioannis N. Athanasiadis
      Pages 96-109
    2. Rubén Fuentes, Jorge J. Gómez-Sanz, Juan Pavón
      Pages 110-122
    3. H. Van Dyke Parunak, Sven Brueckner, Mitch Fleischer, James Odell
      Pages 123-137
    4. José Ghislain Quenum, Aurélien Slodzian, Samir Aknine
      Pages 138-152
  4. Patterns, Architectures, and Reuse

    1. Hrishikesh J. Goradia, José M. Vidal
      Pages 153-166
    2. Christos Georgousopoulos, Omer F. Rana, Anthony Karageorgos
      Pages 167-184
  5. Roles and Organizations

    1. James J. Odell, H. Van Dyke Parunak, Sven Brueckner, John Sauter
      Pages 201-213
    2. Jacques Ferber, Olivier Gutknecht, Fabien Michel
      Pages 214-230
    3. Qi Yan, XinJun Mao, Hong Zhu, ZhiChang Qi
      Pages 231-245
  6. Back Matter

About these proceedings

Introduction

The explosive growth of application areas such as electronic commerce, ent- prise resource planning and mobile computing has profoundly and irreversibly changed our views on software systems. Nowadays, software is to be based on open architectures that continuously change and evolve to accommodate new components and meet new requirements. Software must also operate on di- rent platforms, without recompilation, and with minimal assumptions about its operating environment and its users. Furthermore, software must be robust and autonomous, capable of serving a naive user with a minimum of overhead and interference. Agent concepts hold great promise for responding to the new realities of so- ware systems. They o?er higher-level abstractions and mechanisms that address issues such as knowledge representation and reasoning, communication, coor- nation, cooperation among heterogeneous and autonomous parties, perception, commitments, goals, beliefs, and intentions, all of which need conceptual mo- ling. On the one hand, the concrete implementation of these concepts can lead to advanced functionalities, e.g., in inference-based query answering, transaction control, adaptive work?ows, brokering and integration of disparate information sources, and automated communication processes. On the other hand, their rich representational capabilities allow more faithful and ?exible treatments of c- plex organizational processes, leading to more e?ective requirements analysis and architectural/detailed design.

Keywords

Delegation UML Unified Modeling Language (UML) agent architecture agent-oriented software engineering agent-origent software development formal methods formal specification modeling multi-agent system multi-agent systems object-oriented programming software agent software architecture software patterns

Editors and affiliations

  • Paolo Giorgini
    • 1
  • Jörg P. Müller
    • 2
  • James Odell
    • 3
  1. 1.DISIUniversity of TrentoPovoItaly
  2. 2.Department of InformaticsClausthal University of TechnologyClausthal-ZellerfeldGermany
  3. 3.James Odell AssociatesAnn ArborUSA

Bibliographic information

  • DOI https://doi.org/10.1007/b95187
  • Copyright Information Springer-Verlag Berlin Heidelberg 2004
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-20826-6
  • Online ISBN 978-3-540-24620-6
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book