Proceedings of the International Conference on Human-centric Computing 2011 and Embedded and Multimedia Computing 2011

HumanCom & EMC 2011

  • Jame J. Park
  • Hai Jin
  • Xiaofei Liao
  • Ran Zheng
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 102)

Table of contents

  1. Front Matter
    Pages i-xxv
  2. Keynote Speech

    1. Front Matter
      Pages 1-1
    2. Xuemin Lin
      Pages 3-4
    3. Bin Hu
      Pages 7-8
  3. HumanCom 2011 Session 1: Computer-assisted Learning, Cognition and Semantic Systems

    1. Front Matter
      Pages 9-9
    2. Sha Sha, Liu Jun, Zheng Qinghua, Zhang Wei
      Pages 23-36
    3. Shuijing Shen, Bing Li, Bo Shao, Dingwei Li
      Pages 37-45
    4. Md. Asikur Rahman, Sherrie Komiak
      Pages 47-55
    5. Feng Zhao, Delong Wu, Pingpeng Yuan, Hai Jin
      Pages 73-85
    6. Bifan Wei, Boqin Feng, Feijuan He, Xiaoyu Fu
      Pages 87-99
  4. HumanCom 2011 Session 2: Human-computer Interaction and Social Computing

    1. Front Matter
      Pages 101-101
    2. Muzhou Xiong, Hui Li, Hanning Wang, Wencong Zeng, Minggang Dou, Dan Chen
      Pages 111-123
    3. Tong Sun, Jonas Karlsson, Wei Peng, Patricia Wall, Zahra Langford
      Pages 135-148
    4. Lili Jia, Huiping Zhou, Zhiying Wang, Chengzheng Sun
      Pages 149-162

About these proceedings


Proceedings of the International Conference on Human-centric Computing and Embedded and Multimedia Computing (HumanCom & EMC 2011) will cover topics of HumanCom and EMC, the current hot topics satisfying the world-wide ever-changing needs.

Human-centric computing is to create novel solutions so that the humans are always connected, portable, and available. As with pervasive-computing, human-centric computing requires a variety of devices; however, such devices exist simply to obtain inputs from the human and are embedded in objects that humans interact with on a daily basis. Moreover, during the past couple of decades, Information Science technologies influenced and changed every aspect of our lives and our cultures. Without various Information Science technology-based applications, it would be difficult to keep information stored securely, to process information efficiently, and to communicate conveniently.

Embedded computing ranges from portable devices such as digital watches and MP3 players, to large stationary installations like traffic lights, factory controllers, or the systems controlling nuclear power plants. Complexity varies from low, with a single microcontroller chip, to very high with multiple units, peripherals and networks mounted inside a large chassis or enclosure.

Multimedia computing covers multimedia I/O devices, OS, storage systems, streaming media middleware, continuous media representations, media coding, media processing, etc., and also includes multimedia communications; real-time protocols, end-to-end streaming media, resource allocation, multicast protocols, and multimedia applications; databases, distributed collaboration, video conferencing, 3D virtual environments.


Cryptography FTRA Human-Centric Computing HumanCom Image Processing Mobile Systems Scurity Visualization

Editors and affiliations

  • Jame J. Park
    • 1
  • Hai Jin
    • 2
  • Xiaofei Liao
    • 3
  • Ran Zheng
    • 4
  1. 1.SeoulTech, Computer Science and EngineeringSeoul University of Science & TechnologySeoulKorea, Republic of (South Korea)
  2. 2.HUST, Computer Science and EngineeringHuazhong University Science & TechnologyWuhanChina, People's Republic
  3. 3., Computer Science & TechnologyHuazhong University of Science and TechnWuhanChina, People's Republic
  4. 4., Computer Science and TechnologyHuazhong University of Science and TechnWuhanChina, People's Republic

Bibliographic information

  • DOI
  • Copyright Information Springer Science+Business Media B.V. 2011
  • Publisher Name Springer, Dordrecht
  • eBook Packages Engineering
  • Print ISBN 978-94-007-2104-3
  • Online ISBN 978-94-007-2105-0
  • Series Print ISSN 1876-1100
  • Series Online ISSN 1876-1119