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© 1992

Visual Computing

Integrating Computer Graphics with Computer Vision

  • Tosiyasu L. Kunii
Conference proceedings

Part of the CG International Series book series (CGIS)

Table of contents

  1. Front Matter
    Pages I-XII
  2. Visual, Intelligent, and Personal Communications

  3. Computer Vision and Model-Based Coding

    1. Front Matter
      Pages 19-19
    2. Azriel Rosenfeld
      Pages 21-23
    3. H. Morikawa, H. Harashima
      Pages 25-37
    4. Masahiro Kato, Ikken So, Yoichi Hishinuma, Osamu Nakamura, Toshi Minami
      Pages 39-56
    5. Masahide Kaneko, Atsushi Koike, Yoshinori Hatori
      Pages 57-75
  4. Virtual Reality

    1. Front Matter
      Pages 107-107
    2. Richard Holloway, Henry Fuchs, Warren Robinett
      Pages 109-128
    3. Stephen A. Benton, Mark Lucente
      Pages 129-149
    4. Haruo Takemura, Fumio Kishino
      Pages 171-181
    5. Junji Nomura, Hikaru Ohata, Kayo Imamura, Robert J. Schultz
      Pages 183-196
  5. Simulated Nature

    1. Front Matter
      Pages 197-197
    2. Mark S. Hammel, Przemyslaw Prusinkiewicz, Brian Wyvill
      Pages 199-212
    3. Ping-Kang Hsiung
      Pages 213-222
    4. Masa Inakage
      Pages 223-235

About these proceedings

Introduction

This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.

Keywords

3D CAD algorithms animation clipping computer animation computer graphics interactive system modeling ray tracing rendering shading simulation virtual reality visualization

Editors and affiliations

  • Tosiyasu L. Kunii
    • 1
  1. 1.Department of Information Science, Faculty of ScienceThe University of TokyoTokyo, 113Japan

Bibliographic information

  • Book Title Visual Computing
  • Book Subtitle Integrating Computer Graphics with Computer Vision
  • Editors Tosiyasu L. Kunii
  • Series Title CG International Series
  • DOI https://doi.org/10.1007/978-4-431-68204-2
  • Copyright Information Springer-Verlag Tokyo 1992
  • Publisher Name Springer, Tokyo
  • eBook Packages Springer Book Archive
  • Hardcover ISBN 978-4-431-70103-3
  • Softcover ISBN 978-4-431-68206-6
  • eBook ISBN 978-4-431-68204-2
  • Edition Number 1
  • Number of Pages XII, 963
  • Number of Illustrations 0 b/w illustrations, 0 illustrations in colour
  • Topics Computer Graphics
  • Buy this book on publisher's site