Games for Health

Proceedings of the 3rd european conference on gaming and playful interaction in health care

  • Ben Schouten
  • Stephen Fedtke
  • Tilde Bekker
  • Marlies Schijven
  • Alex Gekker

Table of contents

  1. Front Matter
    Pages I-XI
  2. Research and Validation

    1. Front Matter
      Pages 1-1
    2. Stefania Artioli, Riccardo Berta, Alessandro De Gloria, Andrea Pomicino, Nicola Secco
      Pages 3-13
    3. B. Bonnechère, V. Sholukha, F. Moiseev, M. Rooze, Jan S. Van Sint
      Pages 15-26
  3. Game Design, Development and Business

    1. Front Matter
      Pages 45-45
    2. Alasdair G Thin, Giusy Fiucci, Angelo Marco Luccini, Michel Rudnianski, Rosa García Sánchez, Jannicke Baalsrud Hauge
      Pages 75-84
    3. Michele Pirovano, Pier Luca Lanzi, Renato Mainetti, Nunzio Alberto Borghese
      Pages 85-98
    4. Kristín Guðmundsdóttir, Astrid Lilja Wille, Alexandru Savu
      Pages 99-116
    5. Micah Hrehovcsik, Lies van Roessel
      Pages 131-152
    6. Alessia Cadamuro, Valentijn Visch
      Pages 153-160
  4. Professional Education

    1. Front Matter
      Pages 161-161
    2. Céline Brunot-Gohin, Alexandre Augeard, André Aoun, Jean-Yves Plantec
      Pages 163-172
    3. Maurits Graafland, Marlies P. Schijven
      Pages 173-182
  5. Games for Care, Cure and Medicine Adherence

    1. Front Matter
      Pages 183-183
    2. B. Bonnechére, B. Jansen, L. Omelina, L. Da Silva, D. Mouraux, M. Rooze et al.
      Pages 185-195
    3. Koen de Greef, Erik D. van der Spek, Tilde Bekker
      Pages 197-205
    4. Rafael Bidarra, Dien Gambon, Rob Kooij, Dylan Nagel, Maaike Schutjes, Ioanna Tziouvara
      Pages 207-215
  6. Cognitive and Mental Health

    1. Front Matter
      Pages 217-217
    2. Simon McCallum, Costas Boletsis
      Pages 219-232
    3. J. Muñoz, O. Henao, J. F. López, J. F. Villada
      Pages 233-245
    4. Agali Mert, Rudolf Buirma, Justin van Luijk, Gor Melkonian, Joeri Pels, Eric Vermetten
      Pages 247-253
  7. Children’s Health

    1. Front Matter
      Pages 255-255
    2. Lieven Van den Audenaeren, Véronique Celis, Vero Vanden Abeele, Luc Geurts, Jelle Husson, Pol Ghesquière et al.
      Pages 257-266
    3. Ralf Schmidt, Patrick Eifler, Maic Masuch
      Pages 267-279
    4. Esther G. Steenbeek-Planting, Mirella Boot, Jan C. de Boer, Marco Van de Ven, Nicole M. Swart, Dimme van der Hout
      Pages 281-291
    5. R.J.W. Sluis-Thiescheffer, R. Tieben, J. Sturm, M.M. Bekker, B. Schouten
      Pages 293-308

About these proceedings


Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, health care and policy. Over two days, more than 400 attendees participate in over 60 sessions provided by an international array of 80+ speakers, cutting across a wide range of activities in health and health care. Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, rehab, epidemiology, training, cognitive health, nutrition and health education.


The proceedings covers the peer-reviewed papers from the Games for Health Conference 2013.

Target groups

Game Developers, Game Designers

Medical Professionals

Researchers & Students


Ben Schouten is full professor in Playful Interaction at Eindhoven University of Technology, as well as associate professor Play & Game Design at Amsterdam University of Applied Sciences. He is a Member of the Dutch Games Association and advisor for the European Commission.

Dr. Marlies P. Schijven is a surgeon at the Academic Medical Center in Amsterdam, and a renowned researcher in the field of Virtual Reality applications for healthcare, Simulation and Serious Gaming.

Dr. Tilde Bekker is an associate professor in design research on playful interactions in the department Industrial Design at Eindhoven University of Technology. Her main research interests are designing for playful interaction, and designing products for children and older adults.

Dr. Stephen Fedtke is an IT specialist and highly recognized book author and editor. His focus is on the interdisciplinary application of information and media technologies, such as IT security, health and entertainment.

Alex Gekker is a doctoral candidate at Utrecht University and member of the Games for Health Europe's founding team. His research focuses on playful everyday interactions in the digital maps domain.


E-Health Game Design & Development Game Research Persuasive Gaming Play for Change

Editors and affiliations

  • Ben Schouten
    • 1
  • Stephen Fedtke
    • 2
  • Tilde Bekker
    • 3
  • Marlies Schijven
    • 4
  • Alex Gekker
    • 5
  1. 1.EindhovenThe Netherlands
  2. 2.ATNOVUSZugSwitzerland
  3. 3.Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands
  4. 4.Department of SurgeryAcademic Medical Center AmsterdamAmsterdamThe Netherlands
  5. 5.Universiteit UtrechtUtrechtThe Netherlands

Bibliographic information

  • DOI
  • Copyright Information Springer Fachmedien Wiesbaden 2013
  • Publisher Name Springer Vieweg, Wiesbaden
  • eBook Packages Computer Science
  • Print ISBN 978-3-658-02896-1
  • Online ISBN 978-3-658-02897-8
  • Buy this book on publisher's site