Arts and Technology

Second International Conference, ArtsIT 2011, Esbjerg, Denmark, December 10-11, 2011, Revised Selected Papers

  • Anthony L. Brooks

Table of contents

  1. Front Matter
  2. Session 1: Interaction and Art

    1. Diego Bernini, Giorgio De Michelis, Mauro Plumari, Francesco Tisato, Michele Cremaschi
      Pages 10-17
    2. Andre Burkovski, Benjamin Höferlin, Michael Raschke, Thomas Ertl
      Pages 29-37
    3. Emanuela Marchetti, Eva Petersson Brooks
      Pages 38-45
  3. Session 2: Music and Performance

  4. Session 3: Interactive Methods

    1. Alexander Refsum Jensenius, Kari Anne Vadstensvik Bjerkestrand
      Pages 100-107
    2. Javier Villegas, George Legrady
      Pages 108-117
  5. Session 4: Interaction and Art

    1. Abdullah Zawawi Talib, Mohd Azam Osman, Kian Lam Tan, Sirot Piman
      Pages 118-126
    2. Hanna Schraffenberger, Edwin van der Heide
      Pages 127-135
  6. Session 5: Digital Technology

    1. Andrea Valente, Emanuela Marchetti
      Pages 136-144
    2. Onur Yazıcıgil, Elif Ayiter
      Pages 145-151
    3. Flemming Tvede Hansen, Kristoffer Jensen
      Pages 152-159

About these proceedings

Introduction

This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Arts and Technology, ArtsIT 2011, which was held in December 2011 in Esbjerg, Denmark.

The 19 revised full papers and the two poster papers cover various topics such as Interaction and Art, Music and Performance, and Digital Technology

Keywords

art design digital technology music performance

Editors and affiliations

  • Anthony L. Brooks
    • 1
  1. 1.Aalborg UniversityEsbjergDenmark

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-33329-3
  • Copyright Information Springer-Verlag Berlin Heidelberg 2012
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-642-33328-6
  • Online ISBN 978-3-642-33329-3
  • Series Print ISSN 1867-8211
  • Series Online ISSN 1867-822X
  • About this book