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Interactive Storytelling

Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28 – 1 December, 2011. Proceedings

  • Mei Si
  • David Thue
  • Elisabeth André
  • James C. Lester
  • Joshua Tanenbaum
  • Veronica Zammitto

Part of the Lecture Notes in Computer Science book series (LNCS, volume 7069)

Table of contents

  1. Workshop Descriptions

    1. Christian Roth, Peter Vorderer, Christoph Klimmt, Ivar E. Vermeulen
      Pages 362-363
    2. Nicolas Szilas, Thomas Boggini, Paolo Petta
      Pages 366-367
    3. Christopher Tihor
      Pages 368-369
  2. Back Matter

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011.
The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling.

Keywords

augmented reality design patterns game design natural user interfaces virtual characters and agents

Editors and affiliations

  • Mei Si
    • 1
  • David Thue
    • 2
  • Elisabeth André
    • 3
  • James C. Lester
    • 4
  • Joshua Tanenbaum
    • 5
  • Veronica Zammitto
    • 6
  1. 1.Cognitive Science DepartmentRenselear Polytechnic InstituteTroyUSA
  2. 2.Department of Computing ScienceUniversity of AlbertaEdmontonCanada
  3. 3.Laboratory for Human-Centered Multimedia, Instituti for InformatikAugsburg UniversityAugsburgGermany
  4. 4.Department of Computer ScienceNorth Carolina State UniversityRaleighUSA
  5. 5.School of Interactive Arts and Technology ( SIAT)Simon Fraser UniversitySurreyCanada
  6. 6.Electronic ArtsBurnabyCanada

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-25289-1
  • Copyright Information Springer-Verlag GmbH Berlin Heidelberg 2011
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-642-25288-4
  • Online ISBN 978-3-642-25289-1
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site