Design Thinking

Understand – Improve – Apply

  • Christoph Meinel
  • Larry Leifer
  • Hasso Plattner
Part of the Understanding Innovation book series (UNDINNO)

Table of contents

  1. Front Matter
    Pages i-xxi
  2. Design Thinking in Various Contexts

    1. Front Matter
      Pages 1-1
    2. Tilmann Lindberg, Christoph Meinel, Ralf Wagner
      Pages 3-18
  3. Understanding Design Thinking

    1. Front Matter
      Pages 59-59
    2. Jonathan Edelman, Rebecca Currano
      Pages 61-79
    3. Julia von Thienen, Christine Noweski, Christoph Meinel, Ingo Rauth
      Pages 81-99
    4. Steven P. Dow, Scott R. Klemmer
      Pages 111-128
  4. Tools for Design Thinking

    1. Front Matter
      Pages 129-129
    2. Matthias Uflacker, Thomas Kowark, Alexander Zeier
      Pages 131-145
    3. Raja Gumienny, Christoph Meinel, Lutz Gericke, Matthias Quasthoff, Peter LoBue, Christian Willems
      Pages 147-164
  5. Design Thinking in Information Technology

    1. Front Matter
      Pages 179-179
    2. Alexander Luebbe, Mathias Weske
      Pages 181-195
    3. Robert Hirschfeld, Bastian Steinert, Jens Lincke
      Pages 197-218

About this book

Introduction

“Everybody loves an innovation, an idea that sells.“ But how do we arrive at such ideas that sell? And is it possible to learn how to become an innovator? Over the years Design Thinking – a program originally developed in the engineering department of Stanford University and offered by the two D-schools at the Hasso Plattner Institutes in Stanford and in Potsdam – has proved to be really successful in educating innovators. It blends an end-user focus with multidisciplinary collaboration and iterative improvement to produce innovative products, systems, and services. Design Thinking creates a vibrant interactive environment that promotes learning through rapid conceptual prototyping. In 2008, the HPI-Stanford Design Thinking Research Program was initiated, a venture that encourages multidisciplinary teams to investigate various phenomena of innovation in its technical, business, and human aspects. The researchers are guided by two general questions: 1. What are people really thinking and doing when they are engaged in creative design innovation? How can new frameworks, tools, systems, and methods augment, capture, and reuse successful practices? 2. What is the impact on technology, business, and human performance when design thinking is practiced? How do the tools, systems, and methods really work to get the innovation you want when you want it? How do they fail? In this book, the researchers take a system’s view that begins with a demand for deep, evidence-based understanding of design thinking phenomena. They continue with an exploration of tools which can help improve the adaptive expertise needed for design thinking. The final part of the book concerns design thinking in information technology and its relevance for business process modeling and agile software development, i.e. real world creation and deployment of products, services, and enterprise systems.

Keywords

Design Thinking Design Thinking Research Design Thinking and IT Development HPI Stanford Design Thinking Research Program Innovation Research

Editors and affiliations

  • Christoph Meinel
    • 1
  • Larry Leifer
    • 2
  • Hasso Plattner
    • 3
  1. 1.Hasso-Plattner-Institut GmbHPotsdamGermany
  2. 2., Stanford Center for Design ResearchStanford UniversityStanfordUSA
  3. 3.Hasso-Plattner-Institute for Software SyPotsdamGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-642-13757-0
  • Copyright Information Springer-Verlag Berlin Heidelberg 2011
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Business and Economics
  • Print ISBN 978-3-642-13756-3
  • Online ISBN 978-3-642-13757-0
  • About this book