Virtual Systems and Multimedia

13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers

  • Editors
  • Theodor G. Wyeld
  • Sarah Kenderdine
  • Michael Docherty
Conference proceedings VSMM 2007
Part of the Lecture Notes in Computer Science book series (LNCS, volume 4820)

Table of contents

  1. Front Matter
  2. Virtual Heritage

  3. Applied Technologies

    1. Maia Zaharieva, Martin Kampel, Klaus Vondrovec
      Pages 88-99
    2. Frederic Kleinermann, Olga De Troyer, Christophe Creelle, Bram Pellens
      Pages 100-111
  4. Virtual Environment

    1. Ekaterina Prasolova-Førland, Theodor Wyeld, Teng-Wen Chang
      Pages 143-153
    2. Jean-Claude Heudin
      Pages 154-165
    3. Gianluca Mura
      Pages 166-178
    4. Jillian Hamilton
      Pages 179-190
    5. Henriette Bier, Adriaan de Jong, Gijs van der Hoorn, Niels Brouwers, Marijn Heule, Hans van Maaren
      Pages 203-214
  5. Back Matter

About these proceedings

Introduction

The 13th International Conference on Virtual Systems and Multimedia was held in Brisbane, Australia in September 2007. This was the first time that VSMM was sited in Australia. The Australian conference theme reflected the country’s cultural heritage, both recent and past – Exchange and Experience in Space and Place. Of the many papers submitted under this theme we were able to identify three core sub-themes: Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human – computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings. Of these, 18 were further reviewed and selected for this Springer publication. The authors of these papers were invited to revise their papers following feedback from the conference before inclusion in this volume. Many people contributed to the conference. We first wish to thank the Virtual Systems and Multimedia Society, who provided strong support to the whole process of the preparation of the conference. In particular, we would like to express our thanks to Takeo Ojika, Mario Santana Quintero and Hal Thwaites for their generous support and guidance.

Keywords

3D 3D games 3D modeling Bayesian classification HCI Layout Multimedia Textur animation augmented reality camera calibration cognition cultural heritage knowledge base visualization

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-540-78566-8
  • Copyright Information Springer-Verlag Berlin Heidelberg 2008
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-78565-1
  • Online ISBN 978-3-540-78566-8
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book