The Cinderella.2 Manual

Working with The Interactive Geometry Software

  • Jürgen Richter-Gebert
  • Ulrich H. Kortenkamp

Table of contents

  1. Front Matter
    Pages i-xiv
  2. General Concepts

    1. Front Matter
      Pages 1-1
    2. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 3-26
    3. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 27-40
    4. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 41-64
  3. Cinderella Reference

    1. Front Matter
      Pages 65-65
    2. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 67-152
    3. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 153-164
  4. CindyLab Reference

    1. Front Matter
      Pages 165-165
    2. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 167-174
    3. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 175-216
  5. CindyScript Reference

    1. Front Matter
      Pages 217-217
    2. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 219-241
    3. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 243-261
    4. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 263-279
    5. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 281-347
    6. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 349-353
    7. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 355-359
    8. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 361-380
    9. Jürgen Richter-Gebert, Ulrich H. Kortenkamp
      Pages 381-400

About this book

Introduction

Cinderella.2, the new version of the well-known interactive geometry software, has become an even more versatile tool than its predecessor. It now consists of three connected parts: An enhanced geometry component with new features like transformations and dynamic fractals, a simulation laboratory to explore basic laws of Newton mechanics, and an easy to use scripting language that enables any user to quickly extend the software even further.

The Cinderella.2 Manual is the first book to offer complete instruction and techniques for using Cinderella.2. It contains a wealth of examples, in particular for the CindyScript language which interacts smoothly with the geometry and simulation components, and a complete reference. Cinderella.2 is Math in Motion all the way, and this book provides comprehensive documentation from start to finish.

Keywords

algorithms dynamic geometry geometry physics simulation scripting

Authors and affiliations

  • Jürgen Richter-Gebert
    • 1
  • Ulrich H. Kortenkamp
    • 2
  1. 1.Zentrum Mathematik (M10), LS GeometrieTU MünchenGarchingGermany
  2. 2.Pädagogische Hochschule KarlsruheKarlsruheGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-540-34926-6
  • Copyright Information Springer-Verlag Berlin Heidelberg 2012
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Mathematics and Statistics
  • Print ISBN 978-3-540-34924-2
  • Online ISBN 978-3-540-34926-6
  • About this book