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Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V

  • Amy M. Green

About this book

Introduction

This book explores the video game Metal Gear Solid V’s exploration of trauma and posttraumatic stress disorder (PTSD) through a careful analysis of its thematic elements and characters. It also considers the game’s complex take on post-9/11 history. Metal Gear Solid V consists of two interrelated titles, Ground Zeroes and The Phantom Pain. Ground Zeroes is examined as a post-9/11 narrative exploring America’s use of Guantanamo Bay and the extraordinary rendition program as tools in the War on Terror. The Phantom Pain is examined as a work exploring post-9/11 in trauma, especially in returning soldiers. The characters appearing in both games are given substantial consideration and analysis as embodiments of different forms of PTSD and trauma. This book appeals especially to those interested in video game study, to those who are enthusiasts of video games, and those interested in post-9/11 narratives.

Amy M. Green is Assistant Professor-in-Residence at the University of Nevada, Las Vegas, USA. Her work on video games has appeared in numerous academic journals, a TEDx talk, and interviews with KNPR’s State of Nevada program. She is currently working on another book on video games.

Keywords

Post-Traumatic Stress Disorder and Gaming Metal Gear Solid V: The Phantom Pain Metal Gear Solid V: Ground Zeroes Digital Storytelling Post-9/11 Gaming Digital Trauma

Authors and affiliations

  • Amy M. Green
    • 1
  1. 1.Department of EnglishUniversity of Nevada, Las VegasLas VegasUSA

Bibliographic information