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Automotive User Interfaces

Creating Interactive Experiences in the Car

  • Gerrit Meixner
  • Christian Müller

Part of the Human–Computer Interaction Series book series (HCIS)

Table of contents

  1. Front Matter
    Pages i-ix
  2. Introduction and Basics

    1. Front Matter
      Pages 1-1
    2. Gerrit Meixner, Carina Häcker, Björn Decker, Simon Gerlach, Anne Hess, Konstantin Holl et al.
      Pages 3-53
  3. Usability and User Experience

    1. Front Matter
      Pages 77-77
    2. Klaus Bengler
      Pages 79-94
    3. Marc Hassenzahl, Matthias Laschke, Kai Eckoldt, Eva Lenz, Josef Schumann
      Pages 95-120
    4. Anders Lundström, Cristian Bogdan
      Pages 121-141
  4. Interaction Techniques and Technologies

    1. Front Matter
      Pages 185-185
    2. Alexander Meschtscherjakov, Nicole Perterer, Sandra Trösterer, Alina Krischkowsky, Manfred Tscheligi
      Pages 187-213
    3. Renate Häuslschmid, Bastian Pfleging, Andreas Butz
      Pages 215-247
    4. Mohammad Mehdi Moniri, Michael Feld
      Pages 249-272
    5. Marcel Walch, Kristin Mühl, Johannes Kraus, Tanja Stoll, Martin Baumann, Michael Weber
      Pages 273-294
    6. Andreas Riener, Myounghoon Jeon, Ignacio Alvarez, Anna K. Frison
      Pages 295-323
    7. Andreas Löcken, Shadan Sadeghian Borojeni, Heiko Müller, Thomas M. Gable, Stefano Triberti, Cyriel Diels et al.
      Pages 325-348
    8. Alexander Meschtscherjakov
      Pages 349-373
  5. Tools, Methods and Processes

    1. Front Matter
      Pages 375-375
    2. Ignacio Alvarez, Adam Jordan, Juliana Knopf, Darrell LeBlanc, Laura Rumbel, Alexandra Zafiroglu
      Pages 377-400
    3. Quinate Chioma Ihemedu-Steinke, Rainer Erbach, Prashanth Halady, Gerrit Meixner, Michael Weber
      Pages 401-428
    4. Diana Reich, Christian Buchholz, Rainer Stark
      Pages 429-454
  6. Applications

    1. Front Matter
      Pages 455-455
    2. Sven Krome, Jussi Holopainen, Stefan Greuter
      Pages 483-510
  7. Sven Krome, Jussi Holopainen, Stefan Greuter
    Pages E1-E1

About this book

Introduction

This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics and its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study.

Covering a broad spectrum of detailed topics, the authors of this edited volume offers an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications; exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry

Automotive User Interfaces is intended as an authoritative and valuable resource for professional practitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces.

Keywords

automotive user interfaces in-vehicle user interfaces automotive infotainment systems in-vehicle displays non-driving related tasks

Editors and affiliations

  • Gerrit Meixner
    • 1
  • Christian Müller
    • 2
  1. 1.UniTyLabHeilbronn UniversityHeilbronnGermany
  2. 2.Automotive IUIGerman Research Centre for Artificial Intelligence (DFKI)SaarbrückenGermany

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-49448-7
  • Copyright Information Springer International Publishing AG 2017
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-49447-0
  • Online ISBN 978-3-319-49448-7
  • Series Print ISSN 1571-5035
  • Buy this book on publisher's site