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Interactive Storytelling

9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings

  • Frank Nack
  • Andrew S. Gordon

Part of the Lecture Notes in Computer Science book series (LNCS, volume 10045)

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10045)

Table of contents

  1. Back Matter
    Pages 439-468

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016.

The 26 revised full papers and 8 short papers presented together with 9 posters, 4 workshop, and 3 demonstration papers were carefully reviewed and selected from 88 submissions. The papers are organized in topical sections on analyses and evaluation systems; brave new ideas; intelligent narrative technologies; theoretical foundations; and usage scenarios and applications.

Keywords

computational creativity digital storytelling user modeling augmented reality crowdsourcing drama management game design interactive fiction machine learning mixed reality narratology text generation interactive television human-computer interaction

Editors and affiliations

  • Frank Nack
    • 1
  • Andrew S. Gordon
    • 2
  1. 1.University of AmsterdamAmsterdamThe Netherlands
  2. 2.The Institute for Creative TechnologiesUniversity of Southern CaliforniaLos AngelesUSA

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-48279-8
  • Copyright Information Springer International Publishing AG 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-48278-1
  • Online ISBN 978-3-319-48279-8
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site