Cross-Cultural Design

8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9741)

Table of contents

  1. Front Matter
    Pages I-XX
  2. Culture and User Experience

    1. Front Matter
      Pages 1-1
    2. Daniel G. Cabrero, Arminda Guerra Lopes, Barbara Rita Barricelli
      Pages 16-25
    3. Tales Rebequi Costa Borges de Souza, João Luiz Bernardes Jr.
      Pages 43-52
    4. Isabela Gasparini, Luciana C. de C. Salgado, Roberto Pereira
      Pages 53-62
    5. Wanhong Lin, Jiangang Chao, Jin Yang, Ying Xiong
      Pages 98-107
    6. Luciana C. de C. Salgado, Clarisse Sieckenius de Souza, Catia M. D. Ferreira, Carla Faria Leitão
      Pages 108-119
    7. Junnan Yu, Xuna Ma, Ting Han
      Pages 130-138
    8. Yubo Zhang, Pei-Luen Patrick Rau, Runting Zhong
      Pages 139-150
  3. Cross-Cultural Product and Service Design

    1. Front Matter
      Pages 151-151
    2. Henry Been-Lirn Duh, Jim-Jiunde Lee, Pei Luen Patrick Rau, Mu Qing Chen
      Pages 163-172

About these proceedings

Introduction

This book constitutes the proceedings of the 8th International Conference on Cross-Cultural Design, CCD 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers and 186 poster papers were accepted for publication after a careful reviewing process. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

The 81 papers presented in the CCD 2016 proceedings are organized in topical sections as follows: culture and user experience; cross-cultural product and service design; cultural ergonomics; culture and mobile interaction; culture in smart environments; cross-cultural design for health, well-being and inclusion; and culture for e-commerce and business.

Keywords

big data cultural heritage internet of things mobile user interaction social network augmented reality business model cyber physical system design model e-ticket HCI intelligent service robot knowledge management mobile application multitasking service system design smart cities smart phone user experience wearable technology

Editors and affiliations

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-40093-8
  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-40092-1
  • Online ISBN 978-3-319-40093-8
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book