Virtual, Augmented and Mixed Reality

8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings

  • Stephanie Lackey
  • Randall Shumaker
Conference proceedings VAMR 2016

DOI: 10.1007/978-3-319-39907-2

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9740)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Usability, User Experience and Design in VAMR

    1. Front Matter
      Pages 1-1
    2. S. N. Gieser, Caleb Gentry, James LePage, Fillia Makedon
      Pages 3-13
    3. Ursula Hyrkkänen, Suvi Nenonen, Carolyn Axtell
      Pages 22-34
    4. Crystal S. Maraj, Sushunova G. Martinez, Karla A. Badillo-Urquiola, Jonathan A. Stevens, Douglas B. Maxwell
      Pages 35-46
    5. Mathias Müller, Tobias Günther, Dietrich Kammer, Jan Wojdziak, Sebastian Lorenz, Rainer Groh
      Pages 47-58
    6. Ryan P. McMahan, Chengyuan Lai, Swaroop K. Pal
      Pages 59-70
    7. Carlos Santos, Brunelli Miranda, Tiago Araujo, Nikolas Carneiro, Anderson Marques, Marcelle Mota et al.
      Pages 71-80
    8. Shelly Welch, Peter Smith
      Pages 81-91
    9. Marjorie A. Zielke, Djakhangir Zakhidov, Daniel Jacob, Sean Lenox
      Pages 92-103
  3. Perception, Cognition, Psychology and Behaviour in VAMR

    1. Front Matter
      Pages 105-105
    2. James P. Bliss, Eric T. Chancey, Alexandra B. Proaps, Peter Crane
      Pages 107-115
    3. Svyatoslav Guznov, Joseph Lyons, Alexander Nelson, Montana Woolley
      Pages 116-124
    4. Michael J. Haass, Andrew T. Wilson, Laura E. Matzen, Kristin M. Divis
      Pages 125-134
    5. Manabu Ishihara, Takafumi Komori
      Pages 135-146
    6. Crystal S. Maraj, Stephanie J. Lackey, Karla A. Badillo-Urquiola, Irwin L. Hudson
      Pages 156-163
    7. Benson G. Munyan, Sandra M. Neer, Deborah C. Beidel, Florian Jentsch
      Pages 164-172
    8. Adrian K. T. Ng, Leith K. Y. Chan, Henry Y. K. Lau
      Pages 173-183

About these proceedings

Introduction

This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.
HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process.
The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Keywords

Computer Science Informatics Conference Proceedings Research Applications ant colony algorithm collaborative environment communications emergent learning sy games for health human-computer interaction image processing and computer vision information visualization intelligent agents real-time interactions self-organizing autonomic computing serious games telemedicine usability user interfaces

Editors and affiliations

  • Stephanie Lackey
    • 1
  • Randall Shumaker
    • 2
  1. 1.Federal Solutions DivisionDesign Interactive, Inc.OrlandoUSA
  2. 2.Institute for Simulation and TrainingUniversity of Central FloridaOrlandoUSA

Bibliographic information

  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-39906-5
  • Online ISBN 978-3-319-39907-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349