Learning and Collaboration Technologies

Third International Conference, LCT 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings

  • Panayiotis Zaphiris
  • Andri Ioannou
Conference proceedings LCT 2016

DOI: 10.1007/978-3-319-39483-1

Part of the Lecture Notes in Computer Science book series (LNCS, volume 9753)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Instructional Design

    1. Front Matter
      Pages 1-1
    2. David Fonseca, August Climent, Lluís Vicent, Xavier Canaleta
      Pages 3-13
    3. Francisco J. García-Peñalvo, Ángel Fidalgo-Blanco, María Luisa Sein-Echaluce, Miguel Ángel Conde
      Pages 14-24
    4. Maedeh Assadat Kazemitabar, Stephen Bodnar, Peter Hogaboam, Yuxin Chen, Juan Pablo Sarmiento, Susanne P. Lajoie et al.
      Pages 36-47
    5. Nor’ain Mohd Yusoff, Siti Salwah Salim
      Pages 60-69
    6. Carlos Villagrá-Arnedo, Francisco J. Gallego-Durán, Rafael Molina-Carmona, Faraón Llorens-Largo
      Pages 82-93
    7. Renata Zilse, Tiago Primo, Fernando Koch, Andrew Koster
      Pages 94-102
  3. Interaction Techniques and Platforms for Learning

    1. Front Matter
      Pages 103-103
    2. Poonpong Boonbrahm, Charlee Kaewrat, Salin Boonbrahm
      Pages 115-124
    3. Juan Cruz-Benito, Roberto Therón, Francisco J. García-Peñalvo
      Pages 125-136
    4. Luis A. Hernández-Ibáñez, Viviana Barneche-Naya, Rocío Mihura-López
      Pages 145-155
    5. Takumi Horiguchi, Akihiro Kashihara
      Pages 156-164
    6. Gustavo Salvador-Herranz, Jorge D. Camba, Ferran Naya, Manuel Contero
      Pages 177-186

About these proceedings

Introduction

This book constitutes the refereed proceedings of the Third International Conference on Learning and Collaboration Technologies, LCT 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, in conjunction with 14 thematically similar conferences. The 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions.

The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following thematic sections: instructional design; interaction techniques and platforms for learning; learning performance; web-based, mobile and ubiquitous learning; intelligent learning environments; learning technologies; collaboration technologies; and cultural and social aspects of learning and collaboration technologies.

Keywords

augmented reality cyber security e-learning formal education semantic Web adaptive systems cloud storage collaborative learning deep learning digital education educational software game design human-centered design knowledge management system mobile devices multimodal interaction programming languages recommender systems social media

Editors and affiliations

  • Panayiotis Zaphiris
    • 1
  • Andri Ioannou
    • 2
  1. 1.Cyprus University of TechnologyLemesosCyprus
  2. 2.Cyprus University of TechnologyLemesosCyprus

Bibliographic information

  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-39482-4
  • Online ISBN 978-3-319-39483-1
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349