Performative Experience Design

  • Jocelyn┬áSpence

Part of the Springer Series on Cultural Computing book series (SSCC)

Table of contents

  1. Front Matter
    Pages i-xi
  2. Jocelyn Spence
    Pages 1-23
  3. Jocelyn Spence
    Pages 25-44
  4. Jocelyn Spence
    Pages 45-79
  5. Jocelyn Spence
    Pages 105-152
  6. Jocelyn Spence
    Pages 153-191
  7. Jocelyn Spence
    Pages 193-206
  8. Jocelyn Spence
    Pages 207-215
  9. Back Matter
    Pages 217-221

About this book


This book presents a novel framework for understanding and designing performative experiences with digital technologies. It introduces readers to performance theory and practice in the context of HCI and gives a practical and holistic approach for understanding complex interactions with digital technologies at the far end of third-wave HCI.

The author presents a step-by-step explanation of the Performative Experience Design methodology, along with a detailed case study of the design process as it was applied to co-located digital photo sharing. Finally, the text offers guidelines for design and a vision of how PED can contribute to an ethical, critical, exploratory, and humane understanding of the ways that we engage meaningfully with digital technology.

Researchers, students and practitioners working in this important and evolving field will find this state-of-the-art book a valuable addition to their reading.


Critical Design Digital Technologies Experience Design Mixed Reality Performance Performative Experience Design

Authors and affiliations

  • Jocelyn┬áSpence
    • 1
  1. 1.Digital World Research CentreUniversity of SurreyGuildfordUnited Kingdom

Bibliographic information

  • DOI
  • Copyright Information Springer International Publishing Switzerland 2016
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science Computer Science (R0)
  • Print ISBN 978-3-319-28393-7
  • Online ISBN 978-3-319-28395-1
  • Series Print ISSN 2195-9056
  • Series Online ISSN 2195-9064
  • Buy this book on publisher's site