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© 2014

Augmented and Virtual Reality

First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers

  • Lucio Tommaso De Paolis
  • Antonio Mongelli
Conference proceedings AVR 2014

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8853)

Also part of the Image Processing, Computer Vision, Pattern Recognition, and Graphics book sub series (LNIP, volume 8853)

Table of contents

  1. Augmented & Mixed Reality

    1. Lode Jorissen, Steven Maesen, Ashish Doshi, Philippe Bekaert
      Pages 210-231
    2. Francesco Capozzi, Valerio Lorizzo, Gianfranco Modoni, Marco Sacco
      Pages 232-246
    3. Nick Michiels, Lode Jorissen, Jeroen Put, Philippe Bekaert
      Pages 247-263
  2. Cultural Heritage

    1. Front Matter
      Pages 265-265
    2. Alessandro Fiore, Luca Mainetti, Luigi Manco, Palmalisa Marra
      Pages 296-301
    3. Sara Invitto, Italo Spada, Dario Turco, Genuario Belmonte
      Pages 302-310
  3. Visualization & 3D Modelling

    1. Front Matter
      Pages 311-311
    2. Krzysztof Walczak, Jakub Flotyński
      Pages 313-332
    3. Andrea Salvadori, Andrea Brogni, Giordano Mancini, Vincenzo Barone
      Pages 333-350
    4. Alessandro Zocco, Salvatore Livatino, Lucio Tommaso De Paolis
      Pages 351-362
    5. Silvio Del Pizzo, Salvatore Troisi, Antonio Angrisano, Salvatore Gaglione
      Pages 363-380
  4. Posters

    1. Front Matter
      Pages 395-395
    2. Angel Chi-Poot, Anabel Martin-Gonzalez
      Pages 405-412
    3. Francesco Carotenuto, Ugo Erra, Vittorio Scarano
      Pages 413-420
    4. Stéphane Côté, Myriam Beauvais, Antoine Girard-Vallée, Rob Snyder
      Pages 421-427
    5. Rosanna Maria Viglialoro, Sara Condino, Marco Gesi, Mauro Ferrari, Vincenzo Ferrari
      Pages 428-433

About these proceedings

Introduction

This book constitutes the thoroughly revised papers of the First International Conference on Augmented and Virtual Reality, AVR 2014, held in Lecce, Italy, in September 2014. The 28 papers, 2 tutorials and 3 keynotes presented were carefully reviewed and selected from 76 submissions. They include topics from virtual/augmented/mixed reality to 3D user interfaces and the technology needed to enable these environments to a wide range of applications (medical, entertainment, military, design, manufacture, maintenance, arts and cultural heritage).

Keywords

3D modeling 3D user interfaces applications augmented reality computer graphics computing methodologies cultural heritage education graphics systems and interfaces immersive gaming medicine mixed reality simulation virtual environments virtual museums and exhibitions virtual reality visualization

Editors and affiliations

  • Lucio Tommaso De Paolis
    • 1
  • Antonio Mongelli
    • 2
  1. 1.University of SalentoLecceItaly
  2. 2.University of SalentoLecceItaly

Bibliographic information