Persuasive Technology

9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings

  • Anna Spagnolli
  • Luca Chittaro
  • Luciano Gamberini
Conference proceedings PERSUASIVE 2014

DOI: 10.1007/978-3-319-07127-5

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8462)

Table of contents

  1. Front Matter
  2. Oswald Barral, Gabor Aranyi, Sid Kouider, Alan Lindsay, Hielke Prins, Imtiaj Ahmed et al.
    Pages 1-12
  3. Yong-Xiang Chen, Siek-Siang Chiang, Shu-Yun Chih, Wen-Ching Liao, Shih-Yao Lin, Shang-Hua Yang et al.
    Pages 25-30
  4. Drew Clinkenbeard, Jennifer Clinkenbeard, Guillaume Faddoul, Heejung Kang, Sean Mayes, Alp Toygar et al.
    Pages 43-55
  5. Martin Colbert, Adam Oliver, Eleni Oikonomou
    Pages 56-67
  6. Nediyana Daskalova, Nathalie Ford, Ann Hu, Kyle Moorehead, Benjamin Wagnon, Janet Davis
    Pages 68-79
  7. Peter de Vries, Mirjam Galetzka, Jan Gutteling
    Pages 80-91
  8. Norah E. Dunbar, Matthew L. Jensen, Claude H. Miller, Elena Bessarabova, Sara K. Straub, Scott N. Wilson et al.
    Pages 92-105
  9. Lorenzo Gatti, Marco Guerini, Oliviero Stock, Carlo Strapparava
    Pages 106-117
  10. Juho Hamari, Jonna Koivisto, Tuomas Pakkanen
    Pages 118-136
  11. Bran Knowles, Paul Coulton, Mark Lochrie, Jon Whittle
    Pages 137-142
  12. Genevieve Johnson, William D. Taylor, Alisha M. Ness, Michael K. Ault, Norah E. Dunbar, Matthew L. Jensen et al.
    Pages 143-154
  13. Sitwat Langrial, Harri Oinas-Kukkonen, Päivi Lappalainen, Raimo Lappalainen
    Pages 155-166
  14. Geke D. S. Ludden, Saskia M. Kelders, Bas H. J. Snippert
    Pages 179-190
  15. Peter A. M. Ruijten, Jaap Ham, Cees J. H. Midden
    Pages 191-200

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 9th International Conference on Persuasive Technology, PERSUASIVE 2014, held in Padua, Italy, in May 2014. The 27 revised full papers and 12 revised short papers presented were carefully reviewed and selected from 58 submissions. In addition to the themes of persuasive technology dealt with in the previous editions of the conference, this edition highlighted a special theme, i.e. persuasive, motivating, empowering videogames.

Keywords

ambient intelligence behavior change heuristic evaluation interactive games social networks

Editors and affiliations

  • Anna Spagnolli
    • 1
  • Luca Chittaro
    • 2
  • Luciano Gamberini
    • 3
  1. 1.Human Technology Lab, Department of General PsychologyUniversity of PadovaPadovaItaly
  2. 2.Human-Computer Interaction LabUniversity of UdineUdineItaly
  3. 3.Department of General PsychologyUniversity of PadovaItaly

Bibliographic information

  • Copyright Information Springer International Publishing Switzerland 2014
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-07126-8
  • Online ISBN 978-3-319-07127-5
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349