Advances in Computer Entertainment

10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings

  • Dennis Reidsma
  • Haruhiro Katayose
  • Anton Nijholt
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8253)

Table of contents

  1. Front Matter
  2. Long Presentations

    1. Mathew Burns, Martin Colbert
      Pages 1-13
    2. Rui Craveirinha, Lucas Santos, Licínio Roque
      Pages 14-28
    3. Chris Deaker, Masood Masoodian, Bill Rogers
      Pages 29-44
    4. Nobuto Fujii, Yuichi Sato, Hironori Wakama, Koji Kazai, Haruhiro Katayose
      Pages 61-76
    5. Marcello Andres Gómez Maureira, Dirk P. Janssen, Stefano Gualeni, Michelle Westerlaken, Licia Calvi
      Pages 77-92
    6. Yosuke Kurihara, Taku Hachisu, Katherine J. Kuchenbecker, Hiroyuki Kajimoto
      Pages 109-122
    7. Suzanne Low, Yuta Sugiura, Kevin Fan, Masahiko Inami
      Pages 138-151
    8. Lars Müller, Ilhan Aslan, Lucas Krüßen
      Pages 152-167
    9. Ken Nakagaki, Keina Konno, Shuntaro Tashiro, Ayaka Ikezawa, Yusaku Kimura, Masaru Jingi et al.
      Pages 168-181
    10. Kosuke Nakajima, Yuichi Itoh, Yusuke Hayashi, Kazuaki Ikeda, Kazuyuki Fujita, Takao Onoye
      Pages 182-197
    11. Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto
      Pages 198-214
    12. Duncan Rowland, Conor Linehan, Kwamena Appiah-Kubi, Maureen Schoonheyt
      Pages 215-229
    13. Edirlei Soares de Lima, Bruno Feijó, Antonio L. Furtado, Simone Diniz Junqueira Barbosa, Cesar T. Pozzer, Angelo E. M. Ciarlini
      Pages 230-245
  3. Short Presentations

    1. Thomas Beelen, Robert Blaauboer, Noraly Bovenmars, Bob Loos, Lukas Zielonka, Robby van Delden et al.
      Pages 246-257
    2. Jochen Feitsch, Marco Strobel, Christian Geiger
      Pages 258-269
    3. James Fraser, Michael Katchabaw, Robert E. Mercer
      Pages 270-283

About these proceedings

Introduction

This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Keywords

Web analytics augmented reality child-computer interaction mobile phone based computing social media interaction

Editors and affiliations

  • Dennis Reidsma
    • 1
  • Haruhiro Katayose
    • 2
  • Anton Nijholt
    • 3
  1. 1.Human Media Interaction/Creative TechnologyUniversity of TwenteEnschedeThe Netherlands
  2. 2.School of Science and Technology, Department of Human System InteractionKwansei Gakuin UniversitySandaJapan
  3. 3.Human Media InteractionUniversity of TwenteEnschedeThe Netherlands

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-03161-3
  • Copyright Information Springer International Publishing 2013
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-03160-6
  • Online ISBN 978-3-319-03161-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book