Interactive Storytelling

6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings

  • Hartmut Koenitz
  • Tonguc Ibrahim Sezen
  • Gabriele Ferri
  • Mads Haahr
  • Digdem Sezen
  • Güven C̨atak

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8230)

Table of contents

  1. Front Matter
  2. Models, Theories and Vocabulary

    1. Byung-Chull Bae, Yun-Gyung Cheong, Daniel Vella
      Pages 1-12
    2. Luis Emilio Bruni, Sarune Baceviciute
      Pages 13-24
    3. Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Tonguc Ibrahim Sezen, Digdem Sezen
      Pages 55-60
    4. Sebastian Hurup Bevensee, Henrik Schoenau-Fog
      Pages 61-64
    5. John Truesdale, Sandy Louchart, Helen Hastie, Ruth Aylett
      Pages 65-70
  3. Applications and Authoring Tools

    1. Wolfgang Müller, Ulrike Spierling, Claudia Stockhausen
      Pages 71-82
    2. Michal Bída, Martin Černý, Cyril Brom
      Pages 95-106
    3. Hartmut Koenitz, Tonguc Ibrahim Sezen, Digdem Sezen
      Pages 107-113
    4. Paul Mulholland, Annika Wolff, Zdenek Zdrahal, Ning Li, Joseph Corneli
      Pages 121-124
    5. M. Zimper, M. Lepetit, N. Lypitkas, N. Thoenen
      Pages 125-127
    6. Michal Bída, Martin Černý, Cyril Brom
      Pages 128-131
  4. Analyses, Evaluation, and User Experience Reports

    1. Sharon Lynn Chu, Francis Quek, Joshua Tanenbaum
      Pages 144-155
    2. Miika Pirtola, Yun-Gyung Cheong, Mark J. Nelson
      Pages 156-167

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions.
The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.

Keywords

computer mediated communication edutainment natural language generation roleplaying games social media

Editors and affiliations

  • Hartmut Koenitz
    • 1
  • Tonguc Ibrahim Sezen
    • 2
  • Gabriele Ferri
    • 3
  • Mads Haahr
    • 4
  • Digdem Sezen
    • 5
  • Güven C̨atak
    • 6
  1. 1.Department of TelecommunicationsUniversity of GeorgAthensUSA
  2. 2.Faculty of CommunicationsIstanbul Bilgi UniversityIstanbulTurkey
  3. 3.School of Informatics and ComputingIndiana UniversityBloomingtonUSA
  4. 4.School of Computer Science and StatisticsTrinity CollegeDublinIreland
  5. 5.Faculty of CommunicationsIstanbul UniversityIstanbulTurkey
  6. 6.Bahc̨es̨ehir UniversityIstanbulTurkey

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-319-02756-2
  • Copyright Information Springer International Publishing Switzerland 2013
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-319-02755-5
  • Online ISBN 978-3-319-02756-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book