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Advanced Guide to Python 3 Programming

  • John Hunt

Part of the Undergraduate Topics in Computer Science book series (UTICS)

Table of contents

  1. Front Matter
    Pages i-xxvi
  2. John Hunt
    Pages 1-2
  3. Computer Graphics

    1. Front Matter
      Pages 3-3
    2. John Hunt
      Pages 5-11
    3. John Hunt
      Pages 13-21
    4. John Hunt
      Pages 23-33
    5. John Hunt
      Pages 35-42
    6. John Hunt
      Pages 43-65
    7. John Hunt
      Pages 67-71
    8. John Hunt
      Pages 73-86
    9. John Hunt
      Pages 87-98
    10. John Hunt
      Pages 99-117
  4. Computer Games

    1. Front Matter
      Pages 119-119
    2. John Hunt
      Pages 121-123
    3. John Hunt
      Pages 125-139
    4. John Hunt
      Pages 141-162
  5. Testing

    1. Front Matter
      Pages 163-163
    2. John Hunt
      Pages 165-174
    3. John Hunt
      Pages 175-186
    4. John Hunt
      Pages 187-204
  6. File Input/Output

    1. Front Matter
      Pages 205-205
    2. John Hunt
      Pages 207-214
    3. John Hunt
      Pages 215-230
    4. John Hunt
      Pages 231-240
    5. John Hunt
      Pages 241-247
    6. John Hunt
      Pages 249-255
    7. John Hunt
      Pages 257-271
  7. Database Access

    1. Front Matter
      Pages 273-273
    2. John Hunt
      Pages 275-282
    3. John Hunt
      Pages 283-289
    4. John Hunt
      Pages 291-301
  8. Logging

    1. Front Matter
      Pages 303-303
    2. John Hunt
      Pages 305-309
    3. John Hunt
      Pages 311-322
    4. John Hunt
      Pages 323-334
  9. Concurrency and Parallelism

    1. Front Matter
      Pages 335-335
    2. John Hunt
      Pages 347-361
    3. John Hunt
      Pages 363-376
    4. John Hunt
      Pages 377-393
    5. John Hunt
      Pages 395-405
    6. John Hunt
      Pages 407-417
  10. Reactive Programming

    1. Front Matter
      Pages 419-419
    2. John Hunt
      Pages 421-427
    3. John Hunt
      Pages 439-448
  11. Network Programming

    1. Front Matter
      Pages 449-449
    2. John Hunt
      Pages 457-470
    3. John Hunt
      Pages 471-480

About this book

Introduction

Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level.

There are nine different sections within the book covering Computer Graphics
(including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole.

This book is aimed at the those who have learnt the basics of the Python 3 language
but want to delve deeper into Python’s eco system of additional libraries and modules,
to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities.

Keywords

Concurrent Python Games in Python Databases in Python Reactive Programming Python Graphics and Graphical User Interfaces Graphics Games Databases Logging Concurrency Networking

Authors and affiliations

  • John Hunt
    • 1
  1. 1.MarshfieldMidmarsh Technology Ltd.ChippenhamUK

Bibliographic information

  • DOI https://doi.org/10.1007/978-3-030-25943-3
  • Copyright Information Springer Nature Switzerland AG 2019
  • Publisher Name Springer, Cham
  • eBook Packages Computer Science
  • Print ISBN 978-3-030-25942-6
  • Online ISBN 978-3-030-25943-3
  • Series Print ISSN 1863-7310
  • Series Online ISSN 2197-1781
  • Buy this book on publisher's site