Book 2015

Novel 3D Media Technologies

Editors:

ISBN: 978-1-4939-2025-9 (Print) 978-1-4939-2026-6 (Online)

Table of contents (12 chapters)

  1. Front Matter

    Pages i-ix

  2. No Access

    Chapter

    Pages 1-7

    Introduction

  3. No Access

    Chapter

    Pages 9-24

    Novel Approaches to Immersive Media: From Enlarged Field-of-View to Multi-sensorial Experiences

  4. No Access

    Chapter

    Pages 25-48

    3D Video Representation and Coding

  5. No Access

    Chapter

    Pages 49-70

    Full Parallax 3D Video Content Compression

  6. No Access

    Chapter

    Pages 71-96

    3D Holoscopic Video Representation and Coding Technology

  7. No Access

    Chapter

    Pages 97-117

    Visual Attention Modelling in a 3D Context

  8. No Access

    Chapter

    Pages 119-134

    Dynamic Cloud Resource Migration for Efficient 3D Video Processing in Mobile Computing Environments

  9. No Access

    Chapter

    Pages 135-161

    Cooperative Strategies for End-to-End Energy Saving and QoS Control

  10. No Access

    Chapter

    Pages 163-184

    Real-Time 3D QoE Evaluation of Novel 3D Media

  11. No Access

    Chapter

    Pages 185-209

    Visual Discomfort in 3DTV: Definitions, Causes, Measurement, and Modeling

  12. No Access

    Chapter

    Pages 211-223

    3D Sound Reproduction by Wave Field Synthesis

  13. No Access

    Chapter

    Pages 225-240

    Utilizing Social Interaction Information for Efficient 3D Immersive Overlay Communications

  14. Back Matter

    Pages 241-249