Advertisement

Design Patterns in C#

A Hands-on Guide with Real-World Examples

  • Vaskaran Sarcar

Table of contents

  1. Front Matter
    Pages i-xxx
  2. Gang of Four Design Patterns

    1. Front Matter
      Pages 1-1
    2. Vaskaran Sarcar
      Pages 3-15
    3. Vaskaran Sarcar
      Pages 17-29
    4. Vaskaran Sarcar
      Pages 31-41
    5. Vaskaran Sarcar
      Pages 43-54
    6. Vaskaran Sarcar
      Pages 55-67
    7. Vaskaran Sarcar
      Pages 69-82
    8. Vaskaran Sarcar
      Pages 83-96
    9. Vaskaran Sarcar
      Pages 97-111
    10. Vaskaran Sarcar
      Pages 113-122
    11. Vaskaran Sarcar
      Pages 123-141
    12. Vaskaran Sarcar
      Pages 143-154
    13. Vaskaran Sarcar
      Pages 155-164
    14. Vaskaran Sarcar
      Pages 165-184
    15. Vaskaran Sarcar
      Pages 185-198
    16. Vaskaran Sarcar
      Pages 199-210
    17. Vaskaran Sarcar
      Pages 211-222
    18. Vaskaran Sarcar
      Pages 223-242
    19. Vaskaran Sarcar
      Pages 243-255
    20. Vaskaran Sarcar
      Pages 257-268
    21. Vaskaran Sarcar
      Pages 269-282
    22. Vaskaran Sarcar
      Pages 283-302
    23. Vaskaran Sarcar
      Pages 303-314
    24. Vaskaran Sarcar
      Pages 315-326
  3. Additional Design Patterns

    1. Front Matter
      Pages 327-327
    2. Vaskaran Sarcar
      Pages 329-339
    3. Vaskaran Sarcar
      Pages 341-354
    4. Vaskaran Sarcar
      Pages 355-381
  4. Final Thoughts on Design Patterns

    1. Front Matter
      Pages 383-383
    2. Vaskaran Sarcar
      Pages 385-389
    3. Vaskaran Sarcar
      Pages 391-395
    4. Vaskaran Sarcar
      Pages 397-432
    5. FAQ
      Vaskaran Sarcar
      Pages 433-437
  5. Back Matter
    Pages 439-455

About this book

Introduction

Get hands-on experience with each Gang of Four design pattern using the latest version of C# (Visual Studio Community 2017). For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output.

In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects.

Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. 

You will:
  • Work with each of the design patterns
  • Implement the design patterns in real-world applications
  • Select an alternative to these patterns by comparing their pros and cons
  • Use Visual Studio Community Edition 2017 to write code and generate output


Keywords

Design patterns C# head first design patterns NET design patterns, c# design patterns csharp beginners gang of four design patterns c sharp

Authors and affiliations

  • Vaskaran Sarcar
    • 1
  1. 1.Whitefield, BangaloreIndia

Bibliographic information