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Processing for Android

Create Mobile, Sensor-Aware, and VR Applications Using Processing

  • Andrés Colubri

Table of contents

  1. Front Matter
    Pages i-xxiv
  2. First Steps with Processing for Android

    1. Front Matter
      Pages 1-1
    2. Andrés Colubri
      Pages 3-16
    3. Andrés Colubri
      Pages 17-40
    4. Andrés Colubri
      Pages 41-55
  3. Drawing and Interaction

    1. Front Matter
      Pages 57-57
    2. Andrés Colubri
      Pages 59-87
    3. Andrés Colubri
      Pages 89-109
    4. Andrés Colubri
      Pages 111-139
  4. Sensors

    1. Front Matter
      Pages 141-141
    2. Andrés Colubri
      Pages 143-156
    3. Andrés Colubri
      Pages 157-180
    4. Andrés Colubri
      Pages 181-210
  5. Wearables and Watch Faces

    1. Front Matter
      Pages 211-211
    2. Andrés Colubri
      Pages 213-226
    3. Andrés Colubri
      Pages 227-241
    4. Andrés Colubri
      Pages 243-272
  6. 3D and VR

    1. Front Matter
      Pages 273-273
    2. Andrés Colubri
      Pages 275-302
    3. Andrés Colubri
      Pages 303-329
    4. Andrés Colubri
      Pages 331-356
  7. Back Matter
    Pages 357-381

About this book

Introduction

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It  also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). 

Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device’s sensors; including health data from the wearer, like step count and heart rate. 

An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world!

Keywords

Processing for Android Android development Mobile graphics Android sensors Live wallpapers Watch faces Cardboard VR Virtual reality App design Android Studio

Authors and affiliations

  • Andrés Colubri
    • 1
  1. 1.Broad Institute CambridgeUSA

Bibliographic information